Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

AyeBraine

7
Posts
14
Following
A member registered Mar 27, 2016

Recent community posts

Cool! Unfortunately I was stuck at the blue level, the block disappeared into the wall. I'll try the offline version

I pressed it

Finally played and finished it after the tab lingering in my browser for months =) Loved the game, apart from the excellent and accomplished detective game design, the great production of music and radio segments was what really struck me. I would be crazy proud to have made such a thorough stylization.

Thanks!

(1 edit)

That's the point, I think. The game is rigged, to make you see how the city disappears, becomes invisible to you. To your "character", the state representative, the city is an ordered grid, a map you oversee and control. At first, you feel like you can keep everything in check - after all, you see the big picture. The intel on protesters flows in, you order squads around, all as it should be. But when the protest gets out of hand, the city turns more and more opaque to your all-seeing eye. Your controlling, policing, map-centered "government" vision literally becomes blind. Blind spots - dark spots in the city - become sources of even more trouble, and you can't see anything in them (no intel, no control, chaos). It gets to the point when you don't even know where your own squads are (a realistic notion that's implemented spot on). You feel fury and helplessness, pointless orders fly around, some flee the building, others start burning paperwork.

Note that this game is a brilliant double-meaning take on the game jam theme: "Running out of power". You run out of light (which BTW isn't electric here, technically), but with it, you're running out of control, out of power.

It's a symbolic / atmosphere game, which unfortunately makes it kinda bad as an entertaining game. In fact, for me it felt like an extremely irritating and clunky game. But it definitely translated the feeling of losing control very well!

Well, just put it like this:

G. F. Handel - Sarabande from Suite in D Minor (arr. by L. Rosenman)

...and an optional smaller line that may say "XXXX orchestra, conducted by A. Briger" if you know which orchestra did the recording. HWV (opus number) and other stuff is optional, it's like correct bibliographic info in references list.

(1 edit)

Hi! I played and liked your game very much, thanks for putting it together. It was nice. (Found it via RPS.)

I wanted to ask you one thing: could you please attribute the music to its author? It's Sarabande (a slow dance movement), from a suite by Handel - or rather an orchestral "remix" of a keyboard (harpsichord) piece, made by Leonard Rosenman for the Kubrick movie Barry Lyndon. This orchestral version is the most well-known.

So your credits screen actually says so (HWV is sort of a "Handel's legacy index", like BWV is for Bach), but for some reason it also says "by Alexander Briger" (Briger is the conductor of the specific recording you used).