Thank you so much for trying our game, we were indeed trying to invoke scary feelings from the stinky troll :D
Azi
Creator of
Recent community posts
Your idea of how to implement the growing mechanic as a more important form of progression is pretty interesting, definitely want to think of different use cases where you can get to unreachable places for when we do get to work on a full release!
I'm not gonna lie, we did sorta jokingly use BugSnax as an inspiration of sorts, glad you picked up on that!
Thanks for playing
Yeah, I get that, but we wanted to make a game which was really involved and intense... maybe for a future build to make use of burgers being on different levels of height to a greater extent could help to combat this - as opposed to always being focused on the burgers on the floor because that's where most are...
Thanks for the feedback anyway!
The prologue states you enter the small (yet joyous) world of a kitchen, upon reflection, probably should have made the prologue mandatory, for at least the first time.
Glad you found the hamburger theme funny - you are a troll because it allowed us to play with the idea of changing the players size, without it seeming weird - you don't see a human double in size after eating 20 odd burgers!
Thanks for playing!
Hey, thanks for the response! the idea of the menu was that you are in the troll world, and get transported to the kitchen world - it was a last minute thing - sorry it didn't come across as intended :(
We do intend to keep working on the game after the voting ends however and chances are we will implement all of your ideas, hell, we wanted to implement those ideas, we were just constrained by time.
Thanks for playing!