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AzureShark

6
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A member registered Jun 13, 2020 · View creator page →

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The game blasted my ears with the sfx for some of the enemies, making all the sfx the same volume level is something that could improve the game.


the aiming feels too quick, if you look at star fox, it has a different style of crosshair, that is a lot more sticky, it might be a good fit for this style of game in the future.


Visually, the low poly look is really appealing to me, and gave me the feeling of n64/playstation era. I can feel the star fox in this little jam's DNA. Thank you for sharing!

That was beautiful. I wish there was some sound.

the volume on the sfx was a bit too loud, compared to the music, and whenever I fired a bullet, or picked up a battery, the game lagged to all heck


it was really fun, but polishing some of the major bugs and audio volume would really help

The rotation was really quick on my end so it was pretty hard to aim, and I wasn't sure what the goal was for the player. I liked the mech design for sure

That was short and sweet, very pretty visuals.

This was pretty fun, loved the game loop, it was fun running around scrambling for cover