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BaconLogic

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A member registered Mar 12, 2023 · View creator page →

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I definitely agree with larger ROM and Buses but built-in RAM seems too cheap.

:O

Im also working on a computer, im basing mine off of the 6502, I previously made an emulator for a modified 6502 assembly language and i plan to make a version of it that can make machine code for my computer

an undo would be great

I wish I though out this for my snake game, my 256 bytes of ram brings me to just 100 tps

You should be able to use this

Thanks, here you go: https://drive.google.com/file/d/1yC2Js7oOm4DtMc6q5uhjBOctHXAT11Vk/view?usp=shari...

Perhaps it hasn't updated this is what I see

I just removed the made for kids setting, as for the project files ctrl+alt+shift+o or cmd+alt+shift+o doesn't appear to do anything. The location with the app contains nothing else, I am more than willing to share, I just cant seem to figure it out at the momnent
Note: I am on a Mac

The Project is Done!

I added RGB, an apple and mechanics and automatic setup along with bug fixes. Heres a video for the playlist, hope you enjoyed.

I would be more than willing to upload it for the playlist, I'm just finishing the apple mechanics. 

https://drive.google.com/file/d/1duDKIEoj3UurVFW4k0fDr-JmfL5ouMQv/view?usp=shari...

Heres a video of it in action, sorry if the formatting is poor. You can see a small error where the snake goes in the wrong direction briefly, I believe this is because the 256 Bytes of RAM slows my ticks per second to 60. I recently (after this video) updated, allowing me to use the pulse to a simpler byte and a near double in speed, I also replaced the dot display with an RGB.

 Hope you enjoy, love the simulation and you videos!

(1 edit)
I made this prototype Snake game with this logic simulation, Currently you can move throughout the screen via WASD with a length from 0 to 255, a full screen. It runs at 20 Hz (3 ticks per clock cycle at 60 ticks per second). The snake is created by storing you head position, in the 256 byte RAM based on a register storing the address, this registers (lower INC-8) value is greater than a different register (upper INC-8) by your snakes length. Every frame both of these registers increment by one (looping at 255), your heads position stored at the address from the lower register (INC-8) and then the location on the screen that is stored in memory at at address of the upper register (INC-8) is cleared.If you want to see inside any of the components, have suggestions or questions I am happy to answer.

Link to Project files: https://drive.google.com/file/d/1yC2Js7oOm4DtMc6q5uhjBOctHXAT11Vk/view?usp=shari...

i asked myself the same thing whilst i sat at my desk, making this abomination, wondering if i was sane.

2837 Score with 3 sanity, great game!

I think I found a bug

Any game involving traveling and steering with a candy cane is a great game...

The physics seem a bit off, also it gets quite repetitive, great concept

Yea, I actually joined late, only had 3 days, which I used grand total of 18 hours 

Great Game, though theme/object implementaion could have been better 4 stars

Yea, I added to die and collect sound effect right at the end, I looked for music online but couldn't find any good ones

thats man

Beat my personal score of 256!

W game

the difficulty slider add more rounds before the boss fight when the fight happen you control, before just minions. The harder the difficulty the sooner the boss battle. Thats where you control.

Jame Gam #35 community · Created a new topic 3D or 2D?

Whats you perfered dimension  to makes games?

Unity with VScode

Thanks! 

Mild bug