timestamp 7:53
Bagel Man
Creator of
Recent community posts
cool game, it's very fun to do stunts and stuff with the water, and how the water shifts and moves up and down is intriguing. however, the text is too small so you can barely make it out, and the whole plastic thing kind of brings the game down. recharging your fuel is a pain.
i think the game would be a lot more fun if it was built more around the stunts and shooting other fish, and you could rack up points, sort of like New York Shark.
it feels like a great game trapped inside of a good game. 6.5/10
very cool game. good idea, fun gameplay, nice sound design. it really only needs some minor tweaks, like adding screen shake, particle effects, and not ending the game when all enemies die. it's really cool how you die to upgrade. maybe you could add some other maps?
all in all, it's a fun game. 6.5/10
I couldn't even play the main game, as it crashed as soon as it loaded. At first I thought the shooting was broken, but then I figured it out...it's very hard to control, maybe a more in-depth tutorial? I don't know what space does, and the enemies don't shoot at me, and sometimes they just disappear. I don't know if the game is broken or if I just don't understand how it works...either way it's lacking polish.
Sorry to be super negative but the bugs hinder the performance significantly.
cool idea. giving the guards spotlights was a very good idea, so you can tell where they're looking. however, the time limit felt forced, so i'd suggest replacing that with some sort of lives system, like you can only get caught a certain number of times. also, the money felt cramped, it would have been better if it was more spread out. maybe the rooms could be procedurally generated?
it's a good game, and it's close to a great game. 5.5/10