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Estúdio Vaca Roxa

87
Posts
12
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3,574
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72
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A member registered Aug 26, 2014 · View creator page →

Creator of

Recent community posts

Po, bora fazer um joguim depois. O Adamo é a cola desse crossover

Great artwork, music and gameplay. Beat n up rocks!
Pretty solid entry, congratz!

Thanks! Quick controls, but risky jumps. Great that it reminded you of Game Boy feeling!

Thanks for the feedback! I recognize that this can be frustrating, but it's part of the Game Boy spirit we tried to emulate. Perhaps making the spikes less punishing could work as well.

thanks for playing

Thanks! The font issue was caused by the incorrect size to fit in the conteiner — all AA is off already. Sorry about that. I forgot to set the music to loop 'cause I planned to change the pitch and apply crossfades in some areas, but I missed it due to jam time. Glad you liked the gameboy feelings!

thanks for playing

Thanks for the feedback! Glad you enjoyed the game and the artwork. We really like the speedrunning idea, maybe in the future!

thanks for playing

Hey, thanks a ton for the detailed feedback! I'm glad you enjoyed the game, especially the level design.

The visual contrast, specifically with the darker background, is intentional for a stealth mechanic. The ninjo will be able to enter the shadows to avoid some enemies. However, we couldn't implement this feature yet due to time constraints during the game jam—we had to cut down the scope.

thanks for playing!

Thanks! I recognize that this can be frustrating, but it is part of gameboy soul

I'm glad you found our game fun. I agree that there's still room for improvement, especially in the jumping system.
thanks for playing 

Awesome artwork and audio! This is a pretty solid entry with a nice interpretation of the theme.

Kudos on the game

Great game! The art and Game Boy feel are amazing. Congratulations! I'd love to see more levels.

Thanks for playing!

Kudos on the game.

I also had trouble identifying the dirt, but then I had a fun gameplay experience. Perhaps you could make adjustments to the visibility of the dirt and the movement speed as well.

Good job!

thanks!

yup

nice, rusher! your game is really cool, good job!

Thanks! glad you like it!
maybe I'll make some polish as well in post jam, sokoban style was the first idea but the life happened and I had to simplified

i guess the reset the room while is moving is causing the crash. thanks for playing

Claro, tomaz! feliz por ter curtido o pack.

great!

https://bakudas.itch.io/spooky-station

you're welcome! glad you liked
hope you'll make some awesome stuff 

you're welcome! glad you liked

https://bakudas.itch.io/spooky-station

from the community to the community

awesome entry! 

O jogo ficou com uma qualidade ótima e super bem acabado!
A ideia e a mecânica são muito boas e o ritmo do jogo tá bem legal e agradável. Me diverti bastante jogando.

Parabéns pelo trabalho de todos.

free to personal or commercial purpose

16x16px, like in the description (:

yup!

platinei 6 vezes

platinei 5 vezes

yes! for sure!

can you tell more about the error?

https://bakudas.itch.io/spooky-station

(2 edits)

16x16, but you can use it 32x32 as well

Yes, the avatars are included on pack. You can find it on atlas file.

Also the mention is:

  • three avatars 
  • six mobs

thanks

aaaaaaaaaaaaaaa

Still in the plans guys.. Meanwhile all the production made by incontable users, downloads count and massive users feedbacks say exactly the opposite (:
Put the creativity to work and break the limitations.

nice game! glad to see you creation with our assets <3 much love

yes! please make some awesome stuff <3