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Bango Han

39
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8
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1
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A member registered Aug 21, 2018 · View creator page →

Creator of

Recent community posts

Thanks for the kind words! I hope you stick around because I'm going to keep working on this game and I hope to put it on steam one day!

Thank you! I'm glad you liked the overall feeling of the mechanics! 

Thank you for the feedback! I'm hoping that you'll come back for the next version as I'm implementing many of the features in the feedback you guys are giving! 

There are many ways to reach the top, but in your situation, it would be to grapple the white block, follow the orange blocks and finally land on the blue block in the distance!

Thanks for the kind words! I'll be working on Sentient Cube more and will be adding audio to the game!

Thanks for the kind words! My main idea while making Sentient Cube was simplicity! You know what they say, "Less is more!"

Thank you for the kind words! Your feedback helped a lot, I can't believe I forgot to adjust the FOV of the camera during the jam. It went from 60 to 80, and now the game FEELS much better! I'd elated to hear from you again after I update and improve the game perons!

Thank you for the kind words! I'm glad you appreciate the gameplay and I'll be working on making Sentient Cube even better with improved graphics and audio!

Thank you for the kind words and thanks for playing! Appreciate it!

Thanks for playing! I'll get to making the cube stop spinning haha! It's like it has a mind of its own :D

Thank you for the kind words!

That is the highest compliment! Thank you so much for playing the game and managing to complete it! It must have taken quite a bit of patience :D

Great art, sound, and music! Overall really solid!

Fun concept! Really original

Very nice music! Good aesthetic as well!

Very nice music! Good aesthetic as well!

Good concept and good execution!

Very difficult game! There seems to be unintended added difficulty due to challenging depth perception 

Fun! 

Fun! 

I love the concept! Infuriating as always!

Cute game! I enjoyed the music and sound design

Cute Game! Awesome Graphics!

Fun game!

Thanks for your feedback! We were also thinking of adding enemies, but we decided against that due to time constraints. :(

We prioritized the score system and the score modifiers rather than content.

If we ever do decide to work on it again, we'll definitely be putting in more enemies. The artist even had two enemies ready, but we couldn't include them in the final game.

Haha, We're pretty much a team of three, but I invited a friend of mine who's never done a gamejam before to come and experience the development of a game! The person threw an idea or two around, and then unfortunately had to go to work for the weekend.

Thanks for your feedback, we appreciate it. I also personally love beating up the baddies.

Hey, no problem. Welcome to game development, you're only going to get better from here :D

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All right, await Bit Smasher 2: Radical, where we include an in-depth progression system, over 100 cosmetics, 10 characters, an award-winning story line, over 4000 weapons, enemies, bosses, 5 levels, and Tony Stark as the voice actor for Michale JJakcson!

Nice game! Feels really arcade-y. Great graphics too!

Was it intended for the camera to shake and turn when the player collides with a wall? That seems to be happening for me. Also, the J and K buttons, which I assume are the "look left" and "look right" buttons turn the camera way too fast.

HEE HEE! SHAMONE!

Yes, I do! I'll put in a comment saying that there are keyboard controls in addition to controller support.

Awesome stuff dude! Is it okay if I use this tileset for my game?

It may be used commercially, but at all points I'll credit you like crazy!

What a great bundle! Will be using this in my game!

Don't worry, I'll credit you more than enough! :D

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Great work! May I use this great tileset for my game?

It might be used for commercial use.

I've also put in your amazing skeleton sprite!

If there's a problem, just tell me and I'll use something else, anytime!