thanks
Barndles
Creator of
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Hey! We will be live on the Remington Creative discord (@ https://discord.gg/T2477wU2sw in #stream-chat)
Super cool concept! I really loved playing it, unfortunately the controls were fairly janky, with the near full second of delay to stop moving after releasing a key, and the small hitboxes of the bullets, it made it fairly difficult to actually catch them.
despite that, however, the concept is clear, and fun, despite some mechanical issues
I do think the biggest issue of this game was the difficulty curve, the red area is basically a tutorial of sorts, really just meant for the player to get their bearings, however I think it should have been harder, scaling with the difficulty spike you’re referring to.
to answer your question, though, the first jump in the b&w section is meant to be done by starting your movement in the descent of the jump. though I’m not sure what the second jump you’re referring to is, the majority of the jumps are just precision
cool game! the mechanics are difficult to understand, as i really only know what one thing in the shop did, and each time i died, i didnt know why. i wish there were some sound effects too, that wouldve been nice. actually playing was pretty fun, even though i didnt know what was happening, the dudes are fun to shoot
cool game! the mechanics are difficult to understand, as i really only know what one thing in the shop did, and each time i died, i didnt know why. i wish there were some sound effects too, that wouldve been nice. actually playing was pretty fun, even though i didnt know what was happening, the dudes are fun to shoot