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A jam submission

WELCOME TO RUBE GOLDBERGView game page

launch a silly guy around while trying to be as efficient as you can
Submitted by Barndles (@barndles_), Llumaru, waporwave — 1 hour, 12 minutes before the deadline
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Play pile of bones

WELCOME TO RUBE GOLDBERG's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#21143.0003.000
Overall#32662.8152.815
Creativity#33502.9442.944
Presentation#40422.5002.500

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
you control objects around the player

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

It’s a realy fun game, keep the good work. If you want, can you rate my game?

Submitted(+1)

Totally fun to mess around with.

(+1)

really enjoyable 

Submitted(+1)

Some hints functions would be great but otherwise still interactive and fun!

More of an interactive toy I would say. I think everyone that likes seeing things just happening before their eyes, like the type of players who play autochess games would enjoy this.

Submitted(+1)

I really enjoyed this game, it got really silly fast! Love it!

Submitted(+1)

Some hints / pointers would be good was a little bit confusing

Submitted(+1)

This like the concept, I think if you grab an item to put, put the game in slowmo instead of ahving to pause, i thinjk this will add a nice touch to the game! All in all good game!!


Please be sure to rate our game back as well!

Our twist of the theme is that a critic tries to play your unfinished game, and you fight from inside the computer to make him like it.

Submitted(+1)

It's really fun, at first I was a bit lost, but then it just came to me.

Submitted

This was a nice concept! Some things I liked were:

  • The mechanics were really bouncy and fun, I loved watching the wedges fly into each other
  • The level layouts were pretty decent and required some variety to progress (wedge stacks worked for a lot of them though)

A few suggestions for post-jam polish:

  • The visuals were a little more serious than the gameplay felt, more colorful/goofy art might have helped
  • It would be nice if each object displayed both its cost and there was a parity score on each level to incentivize you to do better
Submitted(+2)

It's fun to place object and see everything become chaotic xD !

Too bad there is only one level (or maybe I didn't understand how to go further ?). Also the restart button is broken once you win so you have to manually reload to try again. I think it would be cool to have a timer to try to speedrun it (if other levels are added because the first one is pretty easy).

Developer

hey!! yeah, this game ended up pretty buggy, but you can go to other levels! you can click the “Money spent” box to move forward.

Submitted

I didn't notice lol, maybe add that in the 'control' section of the description. There are some walls with different colors on the last level, do they do something different ?

Submitted(+2)

Cool idea! At the beginning, it's pretty difficult to understand how it works, but by testing, we finally get it. Played it until I reached the end, I hope with good score! Congrats for this submission!