just a idea for the game :
is it possible to buy or find ammunition and keep it in our inventory for use when it's empty, instead of using it immediately?
the idea comes from the Koudelka game on playstation, where firearms can be equipped and fire a certain number of shots before reloading with an ammunition object
[to illustrate, Revolver (6) and revolver ammunition (20) , le number () indicates the balls contained in the object
when the Revolver is empty like this -> Revolver (0)
we use the revolver ammunition (20) and
revolver ammunition (20) --> revolver ammunition (14) --> Revolver (6)
However, I don't know how to emulate ammunition management of Koudelka in the RPGmaker, so I'll leave that idea for later.]
barosans
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oh ? you have a server discord ?
here how she look when she take a lot of mana = https://bsky.app/profile/barosans.bsky.social/post/3lcioaf7wxs2g
Separated Arms (A Hideous Destructor reskin pack) comments · Replied to Combine_Kegan in Separated Arms (A Hideous Destructor reskin pack) comments
great !
i have a oc adapted to this theme = https://www.deviantart.com/barosans/art/Wildy-the-Guncaster-New-Ref-By-Vale-City...
a tall fox-girl that like inflate her belly with the mana
new bug found = morshu is not be able to lvl up his cac without crashing the game
video proof = https://mega.nz/file/kaM2wLyL#7QpDeUPEKWCcYubxegjeOr5st2kaN1oohJlGaVQZA-Q
Project Warped Public Alpha community · Replied to Warping Realities in how to use the SteamVR version