-The character art is nice. I'm not a big fan of spherical bellies but there is a good aesthetic of the characters. -Stable games. No major bugs. Small inattentions. (Hat that crosses the top of the door. Put the top of the door in "above the hero" in the sprites. The lamps, don't forget to put "fixed gaze" and "stepping" if an event has actions in its "happy" party. Otherwise it changes appearance when we talk to them during a frame. Don't leave a door noise on a teleporter that makes you cross the street!) Details. -The mechanics are nice. The removal of xp is a good idea. The conditioning of the combat system is just as interesting without going in complicated directions, and associating life points with the torch is brilliant (lol. Not on purpose). -I jumped for a moment. Well done! -Limiting the monsters is very good!!! In this kind of games, random appearance can be a bad idea -Positive/Negative Effect of interesting objects.
Neat game. This was a very intresting implentation of a belly expansion mechanic. Atleast for me. Though I kinda wish there was a little more weight to it. (:D) but for the short amount of time given to make this game and the quality of the game, its pretty damn good. Nice work Preggo
enjoyable game- stuck in the mines though with the book as the only clue, is there a way out or was I never supposed to go in there? Tried what the book said etc
Comments
Good point:
-The character art is nice. I'm not a big fan of spherical bellies but there is a good aesthetic of the characters.
-Stable games. No major bugs. Small inattentions. (Hat that crosses the top of the door. Put the top of the door in "above the hero" in the sprites. The lamps, don't forget to put "fixed gaze" and "stepping" if an event has actions in its "happy" party. Otherwise it changes appearance when we talk to them during a frame. Don't leave a door noise on a teleporter that makes you cross the street!) Details.
-The mechanics are nice. The removal of xp is a good idea. The conditioning of the combat system is just as interesting without going in complicated directions, and associating life points with the torch is brilliant (lol. Not on purpose).
-I jumped for a moment. Well done!
-Limiting the monsters is very good!!! In this kind of games, random appearance can be a bad idea
-Positive/Negative Effect of interesting objects.
No point to review.
Good game GG.
好 job
Fantastic work, loved every second of it! Was so sad once I reached the end of content, this WIP is already a favorite.
~5/5 stars~
Neat game. This was a very intresting implentation of a belly expansion mechanic. Atleast for me. Though I kinda wish there was a little more weight to it. (:D) but for the short amount of time given to make this game and the quality of the game, its pretty damn good. Nice work Preggo
Also how to I vote?
insanely high quality game for a game jam!!! very excited to see a continuation of this in the future, incredibly fun game !
enjoyable game- stuck in the mines though with the book as the only clue, is there a way out or was I never supposed to go in there? Tried what the book said etc
The book provides clues, that said if you can't figure it out the secret is to go north, east, west, and then south.
I must've tried everything but. Great game- game of the Jam for me- look forward to playing the next act
yummy
A fine game with a lot of potential. W.
A great start to a good game. I would like to see this continued. I especially like the camera motion.
a nice game !
i like how bianca swell her belly
This Jam finally has a more attractive deus ex machina.