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barrelworks

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A member registered Jul 22, 2020 · View creator page →

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Purely as an optional, with nothing that would be missed from the free.

Thank you! I'm glad you like it! It is still being developed, mostly I'm working on content now. No ETA on when the next update will be, but it'll be big! Thanks for the feedback, no one's picked up on that before (including me); I'll add it to the to-do list.

Hi there, I'm glad you like it! And apologies for the delay in responding; life, etc. Development is slowly continuing. I've had to take a break over the summer to work elsewhere, but I do have a roadmap for things I'd like to add and improve.  I have plans to add more content in the future. In terms of features, it's mostly done as is. I do have a laundry list of things to fix, and I would like to make a paid version which will only differ in that it'll have extra, ancillary features; nothing that wouldn't be missed from the current free version.

Thank you for your feedback! I'm afraid I don't quite understand your critique regarding the resolution. The entire game is within a 64x64 canvas, as required. Could you elaborate?

Thank you! I am planning a downloadable version in the future. No timeline on it yet, but it is coming.

Hah, yeah, that happens. If development continues I think ladders are a critical feature. Glad you liked it, and thanks for organizing the jam. If there's another one, count me in!

I really like the art style. I laughed more than I should have at pushing the heads around. Good job!

I like this! It's catchy. I died on wave 2, was about to close it, but had to come back. Ended up making it to 6. Good music, simple but effective and dynamic visuals

This is awesome. I love the art style and animations. Honestly got stumped (heh) a couple of times. Good work.

(Bonus points for doggo)

Ergh, that's a good point. I'd long disabled sticky keys and forgotten about that. Noted, I might change that later. Thanks for the feedback, I appreciate it, and I'm glad you enjoyed it!

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Glad you liked it! There's absolutely things I'd refine or do differently, but I'm pretty proud of it. Cheers!

As a dad, working full time, with multiple other projects on the go, I love this idea! Thanks for organizing this, I'm looking forward to it!

Thanks! I appreciate you saying that; it's just what I intended it for!

Thank you!

Thanks for your input, I'm glad you enjoyed it. There are reloads placed at random around the map, but it was a pretty quick implementation; it's entirely possible they spawned well out of your way.

Thank you! You're absolutely right, there are performance issues. I found them to be inconsistent and also ran out of time to hunt them down.

Thank you!