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BattyNatt

9
Posts
A member registered Feb 13, 2022

Recent community posts

Also, a player thought about homebrewing hues and I want to homebrew one that makes sense for their character. Got anything to keep in mind when coming up with boons, blessings and banes?

Hey, so, I managed to get a group together and one person wanted to have Soulless as a Hue. I'm honestly...not too sure about it. Is there any way to adjust it so Soulless can be played without the inherent traits of not having a literal SOUL?

Also sorry I also messaged you on Reddit I didn't think that you still paid attention to the itch.io messages

Thanks for the response, I'll keep it in mind to make this less combat-based and more puzzle like. I thought that having it all be peaceful encounters would quickly get boring. Stats aren't my strong suit either, so maybe I'll track fights where you actually have to FIGHT with "Progression" markers. Like phases or something.

Hi hi, if it's possible, I wanna inquire about play-testing for the system. Were there any kinks you guys had to work out?

Also I see that quite a few have read the system. If anyone has any play experience with this game, I wanna hear about that too.

Hi! Would there be any way to use this for Mac?

Wiz Baby still shoots in front of it despite being flipped

So, the game crashed with an error. 

############################################################################################

FATAL ERROR in Vertex Shader compilation

ShaderName: shBlackNWhite

memory:67:22: error: syntax error, unexpected NEW_IDENTIFIER

at gml_Object_o_card_Draw_0

############################################################################################
Triggered after starting a new run and "Ready, Set, CRY!" Tried to use an emulator to play this, but the game worked alright with the menu and getting in the game, so I don't think it's that.

(1 edit)

So, the game crashed with an error. 

############################################################################################

FATAL ERROR in Vertex Shader compilation

ShaderName: shBlackNWhite

memory:67:22: error: syntax error, unexpected NEW_IDENTIFIER

at gml_Object_o_card_Draw_0

############################################################################################

Triggered after starting a new run and "Ready, Set, CRY!"
Tried to use an emulator to play this, but the game worked alright with the menu and getting i, so I don't think it's that.