Also, a player thought about homebrewing hues and I want to homebrew one that makes sense for their character. Got anything to keep in mind when coming up with boons, blessings and banes?
BattyNatt
Recent community posts
Thanks for the response, I'll keep it in mind to make this less combat-based and more puzzle like. I thought that having it all be peaceful encounters would quickly get boring. Stats aren't my strong suit either, so maybe I'll track fights where you actually have to FIGHT with "Progression" markers. Like phases or something.
So, the game crashed with an error.
############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: shBlackNWhite
memory:67:22: error: syntax error, unexpected NEW_IDENTIFIER
at gml_Object_o_card_Draw_0
############################################################################################
Triggered after starting a new run and "Ready, Set, CRY!"
Tried to use an emulator to play this, but the game worked alright with the menu and getting in the game, so I don't think it's that.
So, the game crashed with an error.
############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: shBlackNWhite
memory:67:22: error: syntax error, unexpected NEW_IDENTIFIER
at gml_Object_o_card_Draw_0
############################################################################################
Triggered after starting a new run and "Ready, Set, CRY!"
Tried to use an emulator to play this, but the game worked alright with the menu and getting i, so I don't think it's that.