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Bb Mods

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A member registered 10 days ago · View creator page →

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yeah, I was on the fence on doing this but I might add it since someone asked 😆. I wasn't too big of fan on how it was set up in the FS22 Quickbale mod (a bar/line of light) but I liked the way the Colossus pack showed its wide pickups (I think it was Colossus, it has just a marker at the outer edge of the pick up zone)

You know....I was thinking I was missing something I wanted to add to those lol

Yes, I will add the 5x 180cm (185cm) bales to the Round Balers Plus pack, maybe tonight but worst case over the weekend for sure. 🙂

To my knowledge, this is not possible without additional scripts which I am avoiding to keep it console compatible.

You either need a separate baler (if you wanted to use the ProBale because of the continuous baling/pre chamber, I recently updated my Round Balers Plus pack to include prechambers) or you can unwrap the bales as soon as the come off the baler (before you sleep and they ferment into silage)

Yeah, that's been my go to on my farm since I started working on it a few weeks ago. Cant go wrong with a bale wrapper combo lol.

The base game mechanics do have a threshold, I'm pretty sure at 72%, if you start baling a new fill type the bale should still pop out as the original fill.

I will go ahead and start adding the Unload Early options once I finish up the mod I am working on. Might be able to get it updated tomorrow 🙂.

At the moment, it does not support "Unload Early", however it is on my list of things to add with the first full update.

With this pack, all the balers function the same as the base game just a little faster and the custom bale capacities.

My other baler mod (Lizard ProBale), I got more into the special options like additional bale sizes, custom pickup widths and early unload.

Let me know what you think! This is my first mod :) I submitted it to MH on Dec 2nd but it is still pending so I figured I would post here too for people to start playing with. I am 99% the current version will be rejected (no German translations) so I already have an "update" waiting with translations.

It uses its own bale.xml files (I also have some additional mods that are pending with MH I plan to post here that have the same capacities).