I don't think I'm 'the' anything ;) but thank you
BeckyAnnison
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Obviously as the originator of 3Forged you are the master at this - but J.Walton is right. How you give people a sense of your though process and leave places to finish the game is brilliant. Feels like a stand-alone game which invites every reader to finish it (not just the jammers) and that is super inspiring.
Now I want to make a bunch of part-baked games for other people to finish off in their oven.
Hi everyone
I'm currently playtesting my game at this blog here: https://fromademonoranangel.wordpress.com/
The game involves letters written from an angel/demon (who has not revealed their identity) to the agony aunt of a teenage girls magazine. The letter writer is seeking advice on a life problem they have.
The game is played on a blog and part of the game is that the audience participate by comment on the blog posts with their own opinions (in much the same way that you can comment on online agony columns today!).
I've got a few comments but it would be fun to have some more.
Thanks!
I read this website a while ago which was really interesting to me: https://letterlarp.home.blog/why-is-it-called-letter-larp/
Otherwise I think best known letter game is De Profundis - https://www.rpg.net/reviews/archive/classic/rev_6859.phtml
I published one to my patrons this month but it isn't on general release yet - sorry that isn't super helpful.