The 4 seconds death animation and the sound playing is so god damn painful. It either makes me want to punch the screen or curl up in a ball and cry ;-; but this was my favorite game so far in the jam. Mainly due to how clean the movements are and how well the environment collision reads.
Beeean
Recent community posts
I really like the visual art style and gameplay. Although I find it hard to play because the long ranged enemies can just spam bananas at you and the hit box is sometimes hard to hit.
What if you added a special meter and it builds up when you attack an enemy? You can heal from the special meter by charging in place or spend the special meter for an AoE attack (like in Hollow Knight). Maybe Mouse is on a bike and she charges into the enemies from the left in a straight line as a special Aoe Attack?
I choked on you guy's game for at least 100 times ngl I spent like 40 minutes trying to pass the first 5 blocks LMAOOOOO
the control on acceleration and deceleration is very clean. This game has a lot of skill expression with timing and the use of camera to help with dodging the blocks. It's addicting because I want to get pass the stage and when I do I feel rewarded.