So rage games are built off of difficult control schemes - which this game kind of? has, but the rage is compounded by so many other factors that don't make it the fun kind of rage game, at least to me. The slow death screen, scale of obstacles compared to movement speed + jump height, all make it feel more frustrating to play while not actually making it more difficult. It's well made, and the movement is very clean though!
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Monke on Wheels's itch.io pageHow does your game fit the theme?
Its a Rage Game of Connor on a bike going through a fall guys level mimicking happy wheels
Did your team create the vast majority of the art during the 4 days?
Did your team create the vast majority of the music during the 4 days?
oug?
Oug?
Comments
Cool game, but I could not make it very far as I am clearly not built for rage games. Also, I had a weird bug where all the textures were bugged and partly see through and phasing through each other making the obstacles kinda hard to see (this is clearly why I performed poorly and not because I'm bad).
OMG such a difficult game! The description isn't kidding when it says it is a rage game. The 3D connor and the kill screen is hilarious!
I don't think I'm the player for these types of games, I don't have any coordination lmao still, I can see monke screaming at this as much as I did
The best physics so far on this jam! Extremely difficult though, could use some checkpoints or smth.
Dude this is the type of game monke will love to hate. Perfect rage 🐒
Great job on this! it feels really solid and the "choked" caught me off guard. I hope he plays it!
I choked on you guy's game for at least 100 times ngl I spent like 40 minutes trying to pass the first 5 blocks LMAOOOOO
the control on acceleration and deceleration is very clean. This game has a lot of skill expression with timing and the use of camera to help with dodging the blocks. It's addicting because I want to get pass the stage and when I do I feel rewarded.
Oh Thank god i was anxious that people would quit it the first few tries cause it is a rage game, funny thing is I was debugging this last night for like 3 hours but I was having fun cause my mindset was like if I nerf this I am a coward so i was really stubborn to not change it in that end I had to compromise just incase it was too hard but I am really glad you liked it. I felt the potential of it being a foddian game with more time
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