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A jam submission

Monke on WheelsView game page

Happy Wheels but in 3d Set in the fall guys' platformer world
Submitted by DayHam (@ItsDay_Ham) — 49 minutes, 47 seconds before the deadline
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Monke on Wheels's itch.io page

How does your game fit the theme?
Its a Rage Game of Connor on a bike going through a fall guys level mimicking happy wheels

Did your team create the vast majority of the art during the 4 days?

Yes

Did your team create the vast majority of the music during the 4 days?

Yes

oug?
Oug?

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Comments

Submitted(+1)

So rage games are built off of difficult control schemes - which this game kind of? has, but the rage is compounded by so many other factors that don't make it the fun kind of rage game, at least to me. The slow death screen, scale of obstacles compared to movement speed + jump height, all make it feel more frustrating to play while not actually making it more difficult. It's well made, and the movement is very clean though!

Developer

oh so is it fun not sure what you mean?

Submitted(+1)

To me it felt like getting past an obstacle gave a feeling of relief with not having to engage with the game anymore, rather than satisfaction at overcoming something hard. That might just be a me problem though idk.

Developer

Well thank you for playing

Submitted (1 edit) (+1)

i love how our char looks like xD but the death screen made me more rage than actual failing it self since it took so long x.x anyway i think its a fun game.

Developer

Thanks for playing yea my friends are begging for a quick reset cause it takes too long but i know the impatiences of the loading screen makes it charming and rage

Submitted (1 edit) (+1)

Cool game, but I could not make it very far as I am clearly not built for rage games. Also, I had a weird bug where all the textures were bugged and partly see through and phasing through each other making the obstacles kinda hard to see (this is clearly why I performed poorly and not because I'm bad).

Submitted(+1)

OMG such a difficult game! The description isn't kidding when it says it is a rage game. The 3D connor and the kill screen is hilarious!

Submitted(+1)

I don't think I'm the player for these types of games, I don't have any coordination lmao still, I can see monke screaming at this as much as I did

Developer(+1)

Thank you for playing tho I hope you still had fun :'>

Submitted

The best physics so far on this jam! Extremely difficult though, could use some checkpoints or smth.

Submitted(+1)

Dude this is the type of game monke will love to hate. Perfect rage 🐒

(+2)

Certainly quite a fun little rage game.
The acceleration on the bike did make some obstacles very difficult to get past, but otherwise pretty entertaining

Submitted(+1)

God damn what a hard game. Liked it a lot though. God job!

Submitted(+1)

Great job on this! it feels really solid and the "choked" caught me off guard. I hope he plays it!

(+1)

nice

(2 edits) (+1)

I choked on you guy's game for at least 100 times  ngl I spent like 40 minutes trying to pass the first 5 blocks LMAOOOOO
the control on acceleration and deceleration is very clean. This game has a lot of skill expression with timing and the use of camera to help with dodging the blocks. It's addicting because I want to get pass the stage and when I do I feel rewarded. 

Developer

Oh Thank god i was anxious that people would quit it the first few tries cause it is a rage game, funny thing is I was debugging this last night for like 3 hours but I was having fun cause my mindset was like if I nerf this I am a coward so i was really stubborn to not change it in that end I had to compromise just incase it was too hard but I am really glad you liked it. I felt the potential of it being a foddian game with more time

(2 edits) (+1)

The 4 seconds death animation and the sound playing is so god damn painful. It either makes me want to punch the screen or curl up in a ball and cry ;-; but this was my favorite game so far in the jam. Mainly due to how clean the movements are and how well the environment collision reads.