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Ben Busby

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A member registered Feb 06, 2018 · View creator page →

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I'm guessing this will likely be the simplest submission for the jam, but here it is. I wanted to make as small of a game as possible using just Javascript and HTML, and it ended up being 2.5 kilobytes zipped (~4 kilobytes unzipped). It made more sense to me that Collins wouldn't want to completely use up all of the guidance computer's storage just for a game, so a smaller game that could (theoretically) fit alongside the gc code would be more feasible.

The game itself is built using 2D matrices to track positions of different ASCII characters, with movement simulated by moving the characters across the rows/columns of the matrix. I ended up saving a lot of space by using programmatic sound effects via the AudioContext web API rather than using mp3 sound files, which was pretty cool to learn. Also, getting the jumps in the game to feel somewhat "moon-like" was sorta fun, and I think make it a bit more challenging.

Anyways, the source code is all available here: https://github.com/benbusby/tiny-moon-runner. Looking forward to seeing everyone else's (likely more complicated) submissions!

My game isn't very screenshot friendly since it's just an ASCII endless runner that takes place on the moon, but here's a screenshot of a function I wrote to play note sequences/sound effects during the game. I'm using Vim since it's my primary editor both at work and for side projects, and I've configured it a lot over the years to be more IDE-like. 

The game is almost finished now and is  only ~4.5 kilobytes (2.5 kb zipped)! I'll probably put the project up on my Github as well once the jam is done. 

Hey I'm Ben. I like to make small games that are punishing and difficult, and I figured the constraints of this game jam could be a good way to have the punishment inflicted on me instead of the player for once. I'm not really making a very complex game, but I have been enjoying it a lot so far and am shooting for it to be under 5kb (unzipped) when it's done. Also, hey again Dan! Hope all is well.

ur very welcome