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BenjiThatFoxGuy

6
Posts
A member registered Jun 29, 2020

Recent community posts

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Hi! I’ve been testing HONK in Wine. I know this would be an unsupported scenario, BUT I originally thought that HONK randomly deciding to NOT move the mouth of my character was WINE specific. Nope! Decided to hop onto my PC, and the issue is very easily reproducible. Every time I launch honk, it works for a random amount of time and then the character stops moving their mouth (sometimes even blinking breaks!) Worst part, HONK shows the mic activity - and it doesn’t do anything about it. HONK even notices it’s being put into and out of foreground properly. I don’t even know what to do at this point, no error popups appeared so I don’t know what to provide. EDIT: This happens with the stock characters too it seems.

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it would still be nice however to see a HONK port. Veadotube mini runs on M1 through Rosetta (has an x86-64 macOS build) but it’s nowhere near the level of complexity that HONK is so it’s both just for starting out and also maybe why it was so easy for it to get a port. I know some Unity but I haven’t gotten to the point of exporting for multiple platforms yet, maybe I’m just missing something.

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it’s okay! I’m finding this isn’t too practical because Crossover keeps cutting the mic out. I guess streaming on Mac isn’t there yet, Apple Silicon only just woke up game devs so we might have to wait a while since the streaming “industry” sees it as a good low footprint option. Even OBS on OSX is poorly optimised

Okay so after trying to mess around with it, it really isn’t a good way to use HONK Mic loves to drop out still and fixing it seems like voodoo. Redoing the bottle/prefix sometimes helps sometimes doesn’t. This is Unity, it should be possible to “Export for Mac” - unless any Windows only deps are crucial for HONK to function :(

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I managed to get HONK working in its entirety, minus creating new characters. The trick to fix the microphone, was to upgrade to Crossover 22. Hope this is useful knowledge to some of you! I’ll be creating my characters on a Windows PC for now, but if I figure out some way to convert this batch script for macOS (if possible) or how to run it in Crossover - I will update you as well. You NEED Microsoft dotNET framework, my recommendation is to let crossover install 4.8 - won’t hurt and I didn’t pinpoint which one HONK needs plus this installed all previous versions and so it made it work :) EDIT: It doesn’t work with the internal Mic of the MacBook - I know you have a Mac Studio but just in case anyone else is stumped - use an external mic please

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I've managed to get most of HONK working on Crossover (M1 MBA, Ventura) - I had to install Microsoft dotNET so that HONK doesn't just flat out crash

my only issue, is I can't get the microphone to work no matter what I do

I'll get back to you once I figure out