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Benny

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A member registered Aug 11, 2021 · View creator page →

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That's amazing, thank you!

I've been meaning to get better at making shaders, maybe this summer will be the time for that.

Just out of curiosity, how are you making the shaders? Is it a program (like Unity's ShaderGraph) or through a language like HLSL?

Really neat concept, the difficulty jump from the first level to the second was huge.

Also, we seem to have used the same asset pack lmao

Very funny idea, it was always depressing whenever I squashed the frogs myself

Very fun mechanics, but still intuitive!

Would love to see a full game expanding on this idea

Fun concept, though I would have liked to have a max number of moves to increase the challenge!

Pretty simple game, but really fun execution.

Very easy to lose track of time while playing

Very fun game, love the visual effect. Is it a shader?

Very fun game!

What a great game, really short levels that left me wanting for more.

Please look into developing this further, it was a super satisfying experience.

Thank you for the feedback!

The project in unfortunately currently on hold because of uni, but I want to come back to it as soon as I can, and keep adding stuff!

The toggle for the gravity switch is a great idea, and shouldn’t be too difficult to implement.