Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

betabytes

10
Posts
3
Followers
A member registered Jun 25, 2021 · View creator page →

Creator of

Recent community posts

Love the music and the artwork! Controls are a bit floaty though; it was difficult to actually navigate around while attempting to move/interact with different items

I like the idea, and the design is attractive. I'm a bit confused by the difficulty, since I had 4-5 sabots chasing me down on the first level by the time I was able to get to the factory, and I thought there was just supposed to be one on the first level. The controls are very interesting; I'm not sure if they make more sense on a non QWERTY keyboard, but on my keyboard they are pretty unintuitive, and the numberpad navigation keys didn't seem to work. Overall it was a challenging and interesting experience

Source code available here: https://github.com/AryanB-23bit/bbmicro

BBMicro project available here: https://github.com/beta-bytes/bbmicro

Source code available here: https://github.com/Jacquelinet19/bbmicro

BBMicro project available here: https://github.com/beta-bytes/bbmicro

Check the project page for full instructions!

Check the project page for full instructions!

(1 edit)

This game was made with an open-source game engine called bbmicro, which is a partial implementation of the pico-8 engine! If you like pico-8, but you like rust more, consider checking it out! The source for this project is available here: https://github.com/AryanB-23bit/bbmicro

This game was made with an open-source game engine called bbmicro, which is a partial implementation of the pico-8 engine! If you like pico-8, but you like rust more, consider checking it out! The source for this project is available here: https://github.com/Jacquelinet19/bbmicro

(1 edit)

Thanks! Originally our idea was that you would be able to hold the "A" key to power up your shots and then shoot a big burst of rainbows (instead of the current behavior of shooting one), but we ran out of time for that!