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Ok for real though, this game was amazing.
Story 2/10 (Had some but barely, which is still good in a game jam)
ArtStyle 9/10 (Had some static movement which is still good in a game jam)
gameplay 10/10 (controls felt fluid-ish which is good enough in a game jam)
shooting 10/10 (Felt fun)
Overal good game 7.75/10 (thats the average btw)
To clear up any confusion in the last message I sent you!
I am currently engrossed in the development of "Ready, Set, Ruin!", a point-and-click adventure game with a vibrant, pixelated aesthetic, and I believe your exceptional talent in crafting nostalgic chiptune music would be the perfect complement to bring this world to life.
Imagine traversing a captivating landscape teeming with eccentric characters and perplexing puzzles, all enveloped in an 8-bit charm reminiscent of classic arcade adventures. Your captivating tunes would serve as the sonic tapestry that propels players through the narrative and imbues each pixelated environment with its own unique personality.
Here's a glimpse of the sonic tapestry we could envision:
- Menu Overture: A rousing introduction that instantly plunges players into the heart of the pixelated world, igniting their anticipation for the journey ahead.
- Environmental Melodies: Each area pulsating with its own distinct chiptune signature, from the bustling energy of vibrant marketplaces to the chilling ambiance of ancient crypts. Imagine playful blips and bloops accompanying lively townsfolk, while eerie arpeggios underscore the suspense of haunted graveyards.
- Puzzle Preludes: Intriguing musical motifs that subtly guide players towards solutions without explicitly revealing them. Perhaps a rhythmic, bouncy riff for rapid-fire challenges juxtaposed with a slow, atmospheric melody for contemplative enigmas.
- Plot Crescendos: Dramatic musical shifts that accentuate the narrative's pivotal moments. Imagine an intense boss encounter propelled by pulsating chiptune percussion, while a touching reunion unfolds amidst a heartwarming, soaring melody.
Furthermore, I am thrilled to share that I have secured permission from the developers of "Dude, Stop!" to incorporate their logo and references within "Ready, Set, Ruin!". This adds a playful layer of nostalgia for gamers familiar with that beloved classic, and your soundtrack would further amplify this retro experience.
While financial compensation at this stage may be limited, I can offer the following:
- Prominent credit within the game and all associated marketing materials, ensuring your name resonates alongside the pixelated heroes and villains.
- Extensive exposure to a growing audience of point-and-click enthusiasts through the game's page (https://gorilla-gorilla-studios.itch.io/ready-set-ruin), and potential streamers.
- The immense satisfaction of contributing your masterful craftsmanship to a vibrant pixelated world, leaving a lasting sonic imprint on the hearts of players.
If the prospect of composing a soundtrack that breathes life into this pixelated wonderland ignites your passion, I eagerly invite you to connect. I would be delighted to delve deeper into the game's concepts, share preliminary designs, and collaborate on crafting a truly evocative musical experience.
contact me if you need more info
Dear Amirated,
I trust this message finds you well. My name is Parker, and I am writing to express my keen interest in the opportunity you have presented.
I am currently engaged in the development of a 2D shooter game that revolves around a unique and engaging concept. In this game, players assume the role of an individual working within the confines of a corporate office. The character, a dedicated mail sorter, finds themselves grappling with escalating frustration due to managerial pressures.
The central premise involves the protagonist expressing their discontent by engaging in a visually captivating and entertaining tantrum. Specifically, players are tasked with hurling boxes at their managerial figures until the clock strikes 5 pm. The ultimate objective is to navigate the challenges presented by the game environment while avoiding termination.
To enhance the overall gaming experience, I am in search of suitable music arrangements. For the main menu, I envision a lively and jazzy composition that captivates players from the moment they launch the game. Additionally, I am open to your creative expertise in selecting an appropriate music genre for the actual gameplay. It is crucial that the in-game music complements the overall theme and atmosphere of the office environment, ensuring an immersive and enjoyable experience for players.
Furthermore, I am seeking a distinct 3-second musical cue for the moment of victory, seamlessly blending with the chosen in-game music style. Additionally, a separate 3-second beat is required for moments of failure, characterized by an abrupt cessation of instruments to punctuate the gaming experience.
I am confident that your musical expertise can significantly contribute to the success of this project. I would greatly appreciate the opportunity to discuss further details and explore potential collaboration.
Thank you for considering my proposal. I look forward to the possibility of working together on this exciting venture.
Best Regards,
Parker Bladh (pdbladh123456@gmail.com)