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BGYams

13
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1
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A member registered Jun 14, 2021

Recent community posts

The style is cool and I enjoyed the entire concept, I also couldn't beat level 4.

Actually had a lot of fun once I worked this one out, the music escalating and the visuals were done extremely well.

Really interesting concept and the mechanics were so well implemented, I didn't finish due to getting stuck on a singular wire. I genuinely enjoyed this!

the presentation is great.

upsetting you didn't get to finish in time, the level creator looks nice though.

Definitely an interesting concept and well put together, I just seemed to have gotten confused rather quickly.

The game is excruciatingly slow although the sprites are nice & the music is decent even if it doesn't last long enough for the length of the game.

Extremely short but I'd be keen to see how you can flesh this out into a genuinely fun experience.

I love the soundtrack and the atmosphere it gives off using sound effects combined with it's minimalist visuals. Sadly I got stuck extremely early in the game and couldn't figure how to finish the level. Maybe a way to tell the direction the guarding is heading or where it will end up could help clarify the level's solution without as much trial and error.

Uhh it's definitely original but I have no clue if there is any objective, If the goal is to zen out then add some relaxing audio and sound effects.

The gameplay definitely confused me but as the others said the atmosphere came across strong, gives off Yume Nikki vibes.

Very basic concept, not sure what it has to do with the overall theme of the jam but all I can say is the map design is holding it back from being as fun as it could be. Whether that's spreading items around or even creating more environmental features other than cracked & solid blocks to help with the monotony.