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A member registered Feb 05, 2020 · View creator page →

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To get them to look lower quality I used a free program called irfanview and I reduced the color amount. I think I usually reduced it to 40 colors cause I liked the result (I didn't choose any specific number based on old games or old hardware, just a number with which it looked good to me).

Oh and the rocky sides of hills in the France track are these images with blurred transparent edges, also scattered around by hand by me: 

Thanks! And idk if these can be called tiles, basically the maps have a simple repeating background texture that is indeed tiled (this pic:

) but the roads are objects with different sprites, split into pieces, that I placed arbitrarily (these :

). And finally the other props and details are also objects with sprites, usually with just a collision box defined for them, unless they can't be hit by the player cause of their location:

lol thanks!!!

This was made in Game Maker Studio 1.3 (although I started making it in Game Maker 8 and then ported it to GMS 1.3). Good luck with your game!!

Sorry probably not, I'm more likely to make a new car game than to update this one. I tried to update it a while back but decided it's better to make a new game instead, since I feel like an update to this one should definitely also support 60 FPS and this would be too hard to implement (the gameplay is unfortunately tied to the game speed and FPS in many parts of the code).

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LOL Thanks Adrien!! An incredible feat tbh, reaching that speed is hard. Once you do... well there's nothing to do but contemplate life

My dog either loves or hates the sound effects, I can't tell

Uhm yah... yah that's a thing that happens sometimes, we are working with anti demon specialists to try to fix it but so far no luck U_U"

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lol thanks, I should have made it more bad

lol this is a proper good-bad game, I love the creepy weird music, the graphics (proper PS1 style, great) and the gameplay is a clever idea, but frustrating and hard. I enjoyed playing it but it's "bad" so that's a great gbtk sign. Good luck, this one is a solid contender to win the jam imo

Lol sorry about that, being a GBTK game I left that part more frustrating than it should be. It's not so much about moving fast but about moving in circles. You know it's "working" if you hear several takataktaktaka sounds one after the other, so try turning in circles at a moderate speed (and clockwise of course). Thanks for playing it!

This is my favorite game in the jam, rooting for it when the winner is shown 💪🏎️ 

It made me nostalgic for old browser games, this one has the frustration level cranked all the way up though lol. Great gbtk entry

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Pro tip: If you get tired of waiting through the intro and loadscreen, press the up key.

lmao thanks, I guess I gotta learn how to make a bad game *properly*

Truly Bradburyesque. 5/5

2

Thank you!!

Thank you so much for those words, I appreciate it and I'm glad you enjoyed it!!!

Thanks!! I didn't play Colin McRae but I was always a fan of Sega Rally. My main inspiration was World Rally though, an old arcade machine game. Unfortunately I tried to update this to run at 60 FPS but the gameplay is so tied to the frame rate (my mistake from when I made it) that it was proving too hard. Sorry!

That one was meant to be a UFO that you could unlock as an easter egg but I ended up not including it out of laziness (and cause my attempts to draw a UFO weren't turning out very good lol)

Hi! To delete your save data, you have to go to this folder: "C:\Users\[your windows username]\AppData\Local\Opposite_Lock_Rally\Assets" and delete the file "progress.olr".

Thanks!! Glad you liked it! There are 7 cars and you unlock them by completing the tournaments. Note that after the 3 tournaments there's a "secret" race called Gymkhana Stadium that you unlock if you get the maximum points for each tournament (by placing 1st in all 3 races). Winning that race in tournament mode unlocks the 7th car. There's also a hidden 8th car that you get with a cheat, by typing "giorgiomoroder" as the name of player 2 in the options menu. If you are interested in old school indie games like this there's a somewhat similar car game by a dev called Vijuda, the game is called "Super Woden GP". Might be worth checking out. I admit I didn't play the final version yet but I played a demo once when I chatted with him for a bit (he's really cool) and the game was great.

Thanks!! Sorry, probably not since I want to work on a new game these days.

mmm ok, if you are able to take the images from my game directly, as screenshots or something. Pls credit or reference my game somewhere in your game.

Sorry! I'm not able to do that. I could perhaps make it into an HTML5 game but I want to work on a different new project these days.

I can't, sorry! I don't have that export for GMS. I tried to port it to HTML5 in the past but it was taking me too long to sort out the bugs so I decided to focus on making a new game these days.

This is INSANE!!! This collection of games manages to create fear and tension in a way that I never thought could be possible in 2D. And every single one is a brilliant concept. Adrien is truly the master of indie games right now

Satisfying for my ears. Good joberinos

This is such a clever concept!!

Good to see Oscar Isaac is still getting work 

The concept of someone wondering if they pass or not is so completely alien to me since I don't look even 0,0000001% female so I know for a fact that I could never pass. I'm too lazy to play this game so I rate it nothing/nothing

Very cool!! You say it's inspired by Xorpl, which I had never heard of before, but this reminded me of an old java phone game called Bounce, where you play as a rubber ball. It's great that you made this a browser game. The controls, sounds and graphics are all good, doesn't disappoint for an Orange08 game.

I can't remember if I played this one already but it seems cool

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I enjoyed this a lot, it's short but I appreciate it because it was satisfying to play. The controls are good, the graphics and sound are good (although I'm not a fan of "rotating" big pixels but I give it a pass here) and I like how it has an ending that wraps the story. Only thing I'd maybe change is adding some animation for the zombies when they die instead of having them disappear but that's okay. Great work!
Edit: Oops I didn't realize this is still a WIP. Well this is a great start cause it already feels like a "complete" game despite being so short. Looking forward to the updates.

I like the simple gameplay and how it's unique, and I love how it runs perfectly fine on mobile. Great work!

Thanks!! I think I could make an html5 version which runs on smartphones since I made this in Game Maker Studio and I can export it that way too (with some edits of course). But idk about making it into an actual app. I'm gonna look into this.

lol thank you Ikubod!!

Other than that U_U ... the controls are good, the graphics have a retro look that looks pretty genuine and the sounds are nice.