Great demo, seems like a good blend of camp, horror, and nostalgia. Some feedback, probably a lot of it you're already aware of:
- A flashlight button would be great, some spots were really hard to see what was happening.
- The AI is kinda rough, but super understandable for pre-alpha. One specific thing is that guards in towers will just run in place if they see you.
- Not sure if I was just missing, but it seems like enemies are invincible when they're reacting to being hit.
- Level design was great, fun to explore, enemy placement kept me on my toes. Felt like looking for hidden spots paid off.
- More audio feedback would be great e.g. enemies yelling when they see you, guns feel a little unsatisfying.
- How in god's name do you get running water in a port-a-john?
- Really got me hooked with that closing cinematic.