Pretty fun, but very hard. Nice job!
Birdlay
Creator of
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Hi there!! I'm a game developer and I've been watching Vinesauce (mostly Vinny) for a really long time, so when ShroomJam was announced I was REALLY excited to enter! Unfortunately, Rule 6 (Your submission must have a playable web version. This is to avoid technical issues.) really puts a damper on things for me, and I suspect, many other potential entrants.
I use Unreal Engine, which does not support web export at all (it did for a bit but it never actually worked well enough to use.) Godot's web support to my understanding has poor performance, doesn't work on Mac, and gamepad usage is flaky. The only large engine with a mostly functional web export is Unity, and it has severe performance penalties and limitations as well. Sorry to question the rules, but I would really love to enter!
Thanks a lot!
Bradley Boothe