Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Brian Lancaster

79
Posts
2
Topics
187
Followers
36
Following
A member registered Feb 09, 2017 · View creator page →

Creator of

Recent community posts

Version 14.5C: Zac disappeared from the NIGHTMARE story in version 12.4. Now fixed.

v14.5B: Fixed bug with launcher settings not saving correctly.

First moon cave discovered: https://www.cnn.com/2024/07/17/science/moon-lava-tube-cave-discovery/index.html

Masterpiece.

Version 16.4B: Fixed MAJOR bug from a couple patches ago where ranged weapons lost all their accuracy bonuses.

OK, fixed with 13.9B.

(1 edit)

Forgot to upload new HUD arrows (right now they are just black boxes). Stand by for next upload.

Version 15.4B:

-"DialogTimer" script command now works for lockpicking minigame if you want a time limit.

-Music and lockpicking minigames now bring framerate down to 60 if game speed is set to fast.

-During combat, you can no longer read books, translate gemcracks, fish, or dig.

-Picking locks during combat now has a 20-second time limit.

(1 edit)

To-Do List:

-Trick anti-virus programs in saveGame function.

-Rat spawn scripts after battles in NIGHTMARE/PANAMA.

-Shock damage from leaf, heat damage from coins (sourceObj)?

-New BATTLES map from Panama w/ new demons+eggs (raise price $1).

Version 13.6C:

-Deselecting party no longer happens until after mouse is released.

-Fixed script bug with manholes and sewer ladders in Ch.2 (they were completely broken).

-Fixed bug where "You are now entering..." message would display 3 times when changing maps.

Using for Warlordocracy, thank you. I'll put your r0okie.carrd.co link in credits.

The main player must be human for the main story, but you can recruit other species into your party.


Siliki walk slow on land, though, so you won't be recruiting siliki in the main story. They swim fast, so I'll have a DLC that is mostly water where you play a siliki.

v13.6B: Fixed a shortcut in Panama Deep Canal where you could jump over a cliff from the chemical storage and skip Chapters 3+4.

(1 edit)

Version 13.4C: Removed 40 megs of useless audio, fixed bug with using Born Leader on Carmen in Ch.8, prevented player from backtracking through flood in Ch.8.

Just fixed a HUGE bug where party member destinations would get scrambled constantly after loading a game, making it unplayable.

May have forgotten to patch the EXE with the 4GB patch, not sure. Uploaded it again to be safe.

Thanks! Fixing now.

Thank you.

Oops, just fixed a major bug where giving/recieving items in dialogue was fucked up.

Fixed a crash when changing keybindings from journal window.

v7.6B: Ratfolk is now a faction.

Updated the object adjuster tool again. You can now change all 3 axes at once with W,A,S,D,Q,E keys.

Also, one day I'm gonna have a function to copy/paste maps from other story files, so I could paste all the maps from all the stories into one giant story file. But that's distant future.

(1 edit)

You have a Steam version, right?

It's actually not working yet cause I have an autocorrect for maps over 100 just so old saves will be temporarily compatible. Players just have to save with this patch first, then the next patch I'll take that limit off.

Nice, no idea why that would be, but good news.

Send me an email and I'll give you a Steam key to see if it works there: blancaster (at) gmail

Did you check the install folder under the saves directory

You mean the map is blank? What's the file size of your save (for the main game), and how many times has that happened?

v5.8B: bombs are now shown being thrown (like stones/arrows). Last update for a while because I'm gonna just be working on Chapter 2.

Hells ya! Thank you. I might get Linux again soon, since it seems like Steam Proton works with almost everything.

I haven't played it and I'm looking for something to play

Version 11.7C: (PANAMA) Hutch now has 90% bullet resistance until Ch.4.

(1 edit)

Version 11.5B: Added an extra line for the abilities list in the character info screen. Final final update.

Thanks. I'm hoping to have Warlordocracy Chapter 2 ready by New Years and leave early access.

Only one EXE for now. Next patch, I'll have to EXEs. AGK makes that complicated.

(1 edit)

You can quick fix it with the world editor. Target the party member, hit F2, click, type "type=sentient" then ENTER, then ESC. Otherwise I have no idea.

Whoops, bad bug from this patch that's fixed now: commanding the party wasn't moving the selected characters correctly.

If you make something good enough to sell as a DLC, the Steam profits go to you.

Also custom stories. It was getting full with all the DLC. Fuck, I wish there was more user-made DLC, though.