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Blast0ff123456

6
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A member registered Dec 03, 2016 · View creator page →

Creator of

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Oh, yeah that's way easier, touching the canvas just seems to break everything. 😆

I now use a div added with style="position: fixed" with width/height/margin adjustments and is working perfectly.


Thank you very much~

(2 edits)

Hello, is it possible to add percentage number on top of the loading bar? (like "10%", "11%", "12%"...)

I've tried a "ctx" method with that index.html but that didn't work, I guess I'm still not very familiar with JavaScript and html, ha ha.

https://www.w3schools.com/graphics/canvas_text.asp


(Also, thank you very much for making this~)

Awesome!

Thank you! This update made this game a lot more playable, espcially the fact that I can set my clock speed in one click. XD

I hope we could see the "selling many CPUs at once" feature a lot sooner, anyway, It's a lot of fun to play this game, thank you for making it :)

It might be good to to have a cheat/debug menu, which include coin hack (maybe give 100 coins at a time), and a button to turn off day/night cycle (or a button to sleep, so I don't have to go upstairs).

I really like this game's concept, thank you, Dasius ^_^

(1 edit)

I think the "Greatsword" is bugged out (sold for 26 everytime), and I encounter the same issue with tin one hand sword (sold for 20, aka I lost ALL my coins >_< )

Also, swords like to stab into the table, do you have any solution for that?