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Blaze Lumini

7
Posts
A member registered Dec 12, 2020

Recent community posts

(1 edit)

Ah... I see. I misunderstood. Usually when I read to change the name of a folder to whatever I assume that folder isn't needed anymore or is just a back up. You know what they say about assuming... Ugh. Except for that slave market thing I do believe I wasted a bit of you time. Well you handled it like a champ and I really apricate it! 

P.S. And you are right. The head girl requires Rich or higher and that the player has at least 8 slaves.

(1 edit)

Oh..... I see.... So I see where my issue came from. In the how to guide it says to: drag and drop the "AricsExpansion" folder over the one you got from S4P-RalphsModdedAricsMod097.zip and click yes when it prompts you to overwrite.  It replaces two files: expansionsetup.gd and expansion.gd. 

"Move the folder "AricsExpansion" from RalphsStandaloneAM097.zip to C:\Users\YOURNAME\AppData\Roaming\Strive\mods\"

But if I do exactly that it deletes 22 odd files. Or at least it did for me. However if I go to C:\Users\YOURNAME\AppData\Roaming\Strive\mods\aricsexpansion\scripts\aricsexpansion\ and only replace the three files that are provided with the patch file then all is good. Is that what you intended?

Well there are no more script errors popping up. YAY!

Lastly... I STILL cant choose a head girl. Kinda annoying since that feature goes a long way to keeping slaves happy/obedient. 


Zipped and uploaded.

(1 edit)

Alright, I did a wipe, fresh download, install, then added the patch. The earlier script errors are gone, replace by other by a bunch of others that I'll put for reference down below. I did a quick play test and everything seemed to be working. There was slaves to be purchased the first day, so that's fixed. Still can't select a head girl for some reason, any ideas on that?

Edit: So after some playing I realized while the day counter went up and resource were used, events stopped happening (for example first slave first day). Also things that recharge after a day stopped recharging (The interactions between master and slave for talking and sex didn't revert after the day was over.)


**ERROR**: Condition ' err ' is true. returned: err
   At: modules/gdscript/gdscript.cpp:813:load_source_code() - Condition ' err ' is true. returned: err
**ERROR**: Condition ' err != OK ' is true. returned: RES()
   At: modules/gdscript/gdscript.cpp:2172:load() - Condition ' err != OK ' is true. returned: RES()
**ERROR**: Failed loading resource: user://mods/AricsExpansion/scripts/aricsexpansion/expansionfarm.gd
   At: core/io/resource_loader.cpp:285:_load() - Method/Function Failed, returning: RES()
**SCRIPT ERROR**: Attempt to call function 'new' in base 'null instance' on a null instance.
   At: res://files/globals.gd:2320:_init() - Attempt to call function 'new' in base 'null instance' on a null instance.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
**SCRIPT ERROR**: Invalid call. Nonexistent function 'backwardsCompatibility' in base 'Nil'.
   At: user://mods/AricsExpansion/scripts/aricsexpansion/expansionsetup.gd:181:expandGame() - Invalid call. Nonexistent function 'backwardsCompatibility' in base 'Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
**SCRIPT ERROR**: Invalid get index '0' (on base: 'Array').
   At: res://files/scripts/outside.gd:593:newslaveinguild() - Invalid get index '0' (on base: 'Array').
**SCRIPT ERROR**: Parse Error: Identifier 'player' is not declared in the current scope.
   At: built-in:3:GDScript::reload() - Parse Error: Identifier 'player' is not declared in the current scope.
**ERROR**: Method/Function Failed, returning: ERR_PARSE_ERROR
   At: modules/gdscript/gdscript.cpp:580:reload() - Method/Function Failed, returning: ERR_PARSE_ERROR
**SCRIPT ERROR**: Invalid set index 'person' (on base: 'Reference') with value of type 'Reference (person.gd)'.
   At: res://files/globals.gd:1839:evaluate() - Invalid set index 'person' (on base: 'Reference') with value of type 'Reference (person.gd)'.
**SCRIPT ERROR**: Parse Error: Identifier 'player' is not declared in the current scope.
   At: built-in:3:GDScript::reload() - Parse Error: Identifier 'player' is not declared in the current scope.
**ERROR**: Method/Function Failed, returning: ERR_PARSE_ERROR
   At: modules/gdscript/gdscript.cpp:580:reload() - Method/Function Failed, returning: ERR_PARSE_ERROR
**SCRIPT ERROR**: Invalid set index 'person' (on base: 'Reference') with value of type 'Reference (person.gd)'.
   At: res://files/globals.gd:1839:evaluate() - Invalid set index 'person' (on base: 'Reference') with value of type 'Reference (person.gd)'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
**SCRIPT ERROR**: Invalid get index '0' (on base: 'Array').
   At: res://files/scripts/mainmenu.gd:658:_on_quickstart_pressed() - Invalid get index '0' (on base: 'Array').
   At: res://files/scripts/mainmenu.gd:658:_on_quickstart_pressed() - Invalid get index '0' (on base: 'Array').
**SCRIPT ERROR**: Invalid get index '0' (on base: 'Array').
   At: res://files/scripts/mainmenu.gd:658:_on_quickstart_pressed() - Invalid get index '0' (on base: 'Array').
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
**SCRIPT ERROR**: Invalid call. Nonexistent function 'backwardsCompatibility' in base 'Nil'.
   At: user://mods/AricsExpansion/scripts/aricsexpansion/expansionsetup.gd:181:expandGame() - Invalid call. Nonexistent function 'backwardsCompatibility' in base 'Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
An error occurred when trying to access the path.
**SCRIPT ERROR**: Unable to iterate on object of type  Nil'.
   At: res://files/scripts/characters/constructor.gd:237:randomportrait() - Unable to iterate on object of type  Nil'.
**SCRIPT ERROR**: Invalid get index '0' (on base: 'Array').
   At: res://files/scripts/outside.gd:593:newslaveinguild() - Invalid get index '0' (on base: 'Array').
**SCRIPT ERROR**: Parse Error: Identifier 'player' is not declared in the current scope.
   At: built-in:3:GDScript::reload() - Parse Error: Identifier 'player' is not declared in the current scope.
**ERROR**: Method/Function Failed, returning: ERR_PARSE_ERROR
   At: modules/gdscript/gdscript.cpp:580:reload() - Method/Function Failed, returning: ERR_PARSE_ERROR
**SCRIPT ERROR**: Invalid set index 'person' (on base: 'Reference') with value of type 'Reference (person.gd)'.
   At: res://files/globals.gd:1839:evaluate() - Invalid set index 'person' (on base: 'Reference') with value of type 'Reference (person.gd)'.
**SCRIPT ERROR**: Parse Error: Identifier 'player' is not declared in the current scope.
   At: built-in:3:GDScript::reload() - Parse Error: Identifier 'player' is not declared in the current scope.
**ERROR**: Method/Function Failed, returning: ERR_PARSE_ERROR
   At: modules/gdscript/gdscript.cpp:580:reload() - Method/Function Failed, returning: ERR_PARSE_ERROR
**SCRIPT ERROR**: Invalid set index 'person' (on base: 'Reference') with value of type 'Reference (person.gd)'.
   At: res://files/globals.gd:1839:evaluate() - Invalid set index 'person' (on base: 'Reference') with value of type 'Reference (person.gd)'.
**SCRIPT ERROR**: Invalid call. Nonexistent function 'getFarmDescription' in base 'Nil'.
   At: res://files/scripts/Mansion.gd:3832:farminspect() - Invalid call. Nonexistent function 'getFarmDescription' in base 'Nil'.
**ERROR**: Condition ' _first != __null ' is true.
   At: ./core/self_list.h:111:~List() - Condition ' _first != __null ' is true.
**ERROR**: Condition ' _first != __null ' is true.
   At: ./core/self_list.h:111:~List() - Condition ' _first != __null ' is true.
**WARNING**: ObjectDB Instances still exist!
   At: core/object.cpp:2092:cleanup() - ObjectDB Instances still exist!
**ERROR**: Resources Still in use at Exit!
   At: core/resource.cpp:425:clear() - Resources Still in use at Exit!

 

So the races.gd file seemed to be fine, or at least each of the races had the text you asked me to look at. The constructor.gd file however didn't have the script lines anywhere in the file that I could see and Ctrl+f didn't show ralph in it at all: 

if i in ['marketup', 'marketdown']: #ralph5
continue #ralph5


So I went ahead and ahead and applied the latest patch per the instructions. That seemed to have fixed the major issues as I am able to use the slave guild without the prior errors and while there are no slave to buy the first day, they generate for the second day and forward. Thank you for that!

I do still get the following script errors when I first load up the mansion. Oddly I am still unable to choose a head girl, unless the mods changed it so that some sequence of events must be played before you can chose one?

**SCRIPT ERROR**: Invalid operands 'float' and 'String' in operator '=='.
   At: res://files/scripts/outside.gd:599:newslaveinguild() - Invalid operands 'float' and 'String' in operator '=='.
**SCRIPT ERROR**: Invalid operands 'float' and 'String' in operator '=='.
   At: res://files/scripts/outside.gd:599:newslaveinguild() - Invalid operands 'float' and 'String' in operator '=='.
**SCRIPT ERROR**: Invalid operands 'float' and 'String' in operator '=='.
   At: res://files/scripts/outside.gd:599:newslaveinguild() - Invalid operands 'float' and 'String' in operator '=='.
**SCRIPT ERROR**: Invalid operands 'float' and 'String' in operator '=='.
   At: res://files/scripts/outside.gd:599:newslaveinguild() - Invalid operands 'float' and 'String' in operator '=='.

So I'm getting a similar problem from above. However I'm getting 1st four lines of script error as soon as I start the game. The 2nd set of four as soon as hit quick start (or other game mode). I get the third set of four when I first load into the mansion and the tutorial starts. Finally I get the last two lines when entering the slave guild and I get the same view as talostaf from four days ago (still seeing the city options after entering the slaves guild). 

I did as you asked above and completely wiped previous the strive roaming folder as well as using only the files you provided. I followed your directions of extracting the files and then moving arc's mod to roaming/strive/mods. Failed. Deleted all and downloaded, extracted and moved files a second time to see if it was a fluke, but no go. Everything else about the game seems to work except this and for some reason I can't choose a head girl at the mansion? Odd.

Sorry for the trouble, I understand that you are doing this as a hobby more or less and I would appreciate any help you could give. I really enjoy this game and these mods so I would be a shame if I couldn't play them. Thanks again!