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BloonZ

20
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3
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A member registered Aug 02, 2019 · View creator page →

Creator of

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Such a creative game once I got the hang of it! It's sort of a mix of platforming and puzzles, since you need to plan where your ghosts will be. 

Unfortunately I accidentally created a ghost offscreen and I couldn't find it again, so that was the end of that... :'(

221? Amazing! Although 130 is certainly nothing to laugh at either.

My best run was about 78 or so, but I finally ended up running into my bomb one too many times :(

Reminds me a lot of those old school Mario Maker troll levels. Very clever game!

I do wish the camera followed the player better, it was weird walking offscreen and having no idea where I was. Other than that, fun game!

Great game, and lots of potential for really tricky levels! The super rewind is a very clever mechanic that added a nice layer of depth to the levels.

Great game, very fun and just the right level of difficulty in my opinion. The silly tutorial music was also the best.

Super fun and polished game! I love how you get to slowly build up the music by playing each instrument, and at the end you've created a masterpiece.

Only feedback I can think of is adding hit sounds when you hit/miss a note. Other than that, I had a blast playing it, and I hope more songs are added in the future!

Nice game! It was quite fun to learn and get good at timing those rewinds. Good idea putting in those checkpoints, or else it probably would have taken me hours to beat it.

I'd like to second the comment under me, I also had problems with my game being stuck at 90% loading. I was also able to solve it by disabling compression. For anyone who's struggling with this issue please take a look at this link. https://forum.unity.com/threads/solved-unity-2020-webgl-doesnt-work-uncaught-syn...

Great game! I especially liked the spooky music and the story. From today on, I will live in constant fear that the BLADE REWINDERS might someday return...

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Great game, I think you nailed the arcade-y feel! At first it's impossible, but each time I play I feel myself getting just a little bit better, until eventually I feel like a hammer wielding time wizard.

Forever shubee dubah mofu mofu

Heh, I did have a little too much fun trying to make the crazy concepts work, I may have lost sight of the overall theme...

Thanks for playing!

Very fun game! I like the added depth of trying to avoid the screws on your first time around, but suddenly the level changes and now the screws you tried so hard to avoid are now hard to collect. I tried my hardest to collect all the screws without dying, but alas I just wasn't good enough :(

I think a nice touch would be making some of the mechanics more clear, like which platforms disappear after the rewind, and which direction conveyor belts are moving.

Overall, a great game, especially for your first jam! I had a ton of fun playing it.

Great concept, I like the idea of exploring the same map but in two different layouts! I also really like how the music changes ever so slightly when you time travel. I did run into a bug though, sometimes when I traveled forward in time while moving (especially on the second node), I wouldn't actually go to 2020 and I would be permanently stuck in 1972. Ah well, I guess time travel comes with its own dangers ;)

Great game! I like how a single block can fill multiple purposes, like being a platform but also blocking bullets. I think a really cool addition would be having already-exploded bullets come back to life and move backwards, making you think twice before hitting that shift key.

Very cool concept, it's like a mix between Portal and Slime Rancher!

I had a bit of an issue with the sensitivity in the web player, but other than that, solid game!

Apologies to anyone who's experiencing issues with the graphics. Try the HTML version at https://bloonz.itch.io/asteroid-trouble-html

Guess I need to watch some tutorials on how to scale UI elements for different screen resolutions, eheheh

Neat concept! I think the indicator showing where you're about to shoot is a really good idea.

So cute! I felt bad killing all the enemies :( I'd like to think that I'm transforming them into candy