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Requiem's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #12 | 4.429 | 4.429 |
Innovation | #42 | 4.048 | 4.048 |
Audio | #86 | 3.810 | 3.810 |
Overall | #98 | 3.802 | 3.802 |
Graphics | #107 | 4.143 | 4.143 |
Game Design | #522 | 3.286 | 3.286 |
Fun | #605 | 3.095 | 3.095 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Requiem i'ts a platform puzzle, with Rewind being a main mechanic. I'll have to use you abilities, and then rewind time to "fix" the past. You CAN'T let any character silhouettes (time rifts) behind to go to the next level.
Notes:
Holding the jump button makes you go higher.
(BACKSPACE) or (SELECT button): Reset the level in case of any bugs.
Did you write most of the code yourself and made all the assets from scratch?
Almost everything was made from scratch (of course, with videos and forums as reference), the only things that wasn't made by myself was the music and the sound effects due the lack of time.
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Comments
Man, the game is very beautiful and atmospheric, but hard. The mechanisc as a nice application of the theme, but having to clean everything before moving one can be quite difficult. Also, I missing a bit more of information, like you have in the game page that you need to clean all the rewinds before moving one, but no information about that on the game. It is a nice game, with lots of potential, but hard nonetheless.
wow a nice and well made game in a week with a cute look. i like the feel and cute anime style reminder graphics. makes you think and its an interesting experience...
Very nice and very polished. Cute and well animated art, nice effects, very very cool and simple mechanic and decent audio. I really like this title!
It is a little bit difficult tho. Deffo needs more ratings tho! :C
A very unique and cool game. The gameplay feels good and the art was beautiful accompanied by a nice music. I've missed some message for example when reaching the girl, telling you that there can't be no copies of yourself in the level, I've read it in the game page description. Other than this beautiful game, great job.
I really liked the game! I liked the dynamic music and the atmosphere, great job!
From a technical perspective, this is very well rounded. Graphics, audio, controls, all are great. The main mechanic is also quite interesting and fun. I found the difficulty too high from the get go, though.
The concept is very interesting and fits the theme well. The art and sound design is gorgeous. There are however two very big flaws that for me took a lot of fun out of the game.
- It's not clear what's your goal. I started out the game without reading the description first and was very confused because I couldn't finish the level despite making it to the goal. The fact that you have to clear your ghosts before you can proceed should be stated clearly at the beginning of the game, otherwise the game looks like it's not working and you risk players quiting it at the first level.
- The stuff happening out of screen is super painful. Already in the second level, there is a fragment which requires you to go offscreen and performing a dash or double jump there is basically a game over, since you have to blindly search for the spot where you left your ghost, which is a huge pain. Also, because you didn't mention (in the game) that you can restart the level, it means that everyone who didn't read the description first is forced to restart the whole game.
In my opinion, this two issues should be fixed as they are a huge drawback to the overall presentation of the game. Otherwise, the game has a lot of potential and the mechanics along with the visuals and sound design could provide a very good experience.
The mechanics and the concept was very unique. I really liked them. The visuals were very beautiful and the audio was very good too. I really liked that you had to rewind all your moves. Overall, I really liked the game.
Nice game, first time I've seen the rewind mechanics work like that. Cool puzzle/platformer!
Thank you! :)
Nice work! I really like this implementation of the rewind mechanic! It was a little tough to figure out how to chain ghosts together, but fun nonetheless.
Thank you!
Hey, I thought the game looked really cool and had a really sweet mechanic! Like Bloon said I had a difficult time figuring out what exactly to do at the start, but after reading the comment you made it got easier. I'm really impressed with how clean everything looks and love your game! Good job :)
Thank you! :D
Such a creative game once I got the hang of it! It's sort of a mix of platforming and puzzles, since you need to plan where your ghosts will be.
Unfortunately I accidentally created a ghost offscreen and I couldn't find it again, so that was the end of that... :'(
Thank you for playing! And sorry to hear that, i have actually program a debug key that resets the level in case of bugs, but i forgot to mention in the instructions screen :P
It is a really pretty and lovely sounding game. I'd love to see this as a fully fledged game! The only thing is I couldn't figure out what to do on the first level, I jumped over the gap and I couldn't go forward or interact with that girl... maybe I'm missing something? I'll give it another go if I am!
Thank you for playing! Yes, there is a lack of instructions in the game. To be able to go to the next level, you can't leave any character silhouettes behind.
Incrível! Um jogo extremamente bonito, com uma música que combinou totalmente com o jogo. Simplesmente não tem o que eu falar, apenas joguem e irão ver como o jogo é bom!
Valeu Egideon! Muito obrigado! <3
Pixel Art: 5/5
Post-processing: 5/5
Trilha sonora: 4/5
Jogabilidade: 5/5
Bagulho ta loko. A criança tá fazendo jogo sozinho e ta mandando bem demais. O jogo tá difícil, mas vale muito a pena.
<3
Damn the game is very polished, the music & sfx are great, and the gameplay mechanics are incredibly well made! Really love the story behind it too!
What bothered me was that the first level is quite confusing as I didn't know what to do when getting on the other side.
For the theme you get a 5 stars from me, and most others 4 for feeling that great! Great work on this game :D
Thank you very much, it's great to hear that! Indeed, there is a lack of instructions in the game. To be able to go to the next level, you can't leave any character silhouettes behind.
This is an AMAZING game. The art, the music, the sounds and the overall atmosphere is fantastic!
The main mechanic is also very original and can be used In many ways. But the game has sadly one, important issue - it's so hard to the point of being frustrating. I feel like the 2nd and 3rd levels (that's as far as I got) seem like levels 20 and 24 of a 40 level game. This game would benefit greatly from a few easy tutorial levels that teach the mechanic and the nuanced ways player can use it to traverse obstacles. Then, after you are sure the player understands the mechanic and knows how can they use it, you can throw them into the really challenging levels.
Thank you! Indeed, the difficulty increases way too much between levels (needed more playtest xD), thanks for the advice! :D
Mano, achei muito da hora o pixel arte de quando retrocede no tempo, muito bom o efeito. A arte em geral ficou muito boa, os áudios tbm ficaram. Por algum motivo não consegui passar da menina sentada no banco, eu deveria fazer alguma coisa? Valeu.
Faltaram instruções mais claras no jogo, vou atualizar a página para arrumar isto. O objetivo é não deixar nenhuma silhueta do personagem pelo mapa, retrocedendo o tempo e utilizando-as. Muito obrigado pela avaliação! :D
Muito bom cara, jogarei novamente! Valeu :D