I did find out the problem. SPUC does not work well with Visual Scripting Plus which is a similar macropack. I had to uninstall both and install SPUC again. Problem now is that a lot of my game is broken as it cannot rebuild the connections and subgraphs.... what to do?
Bluemusic
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Hi. I love this asset pack and use it daily.
Unfortunately there is an issue with the nodes in that they sometimes change when opening a scene and I have to redo all the patching work. Seems to me that it is the spawn node that gets changed to something else like the delay node. Very strange behavior.
There is also an issue with random. It does not randomize the output it randomize how many of the outputs being used at the same time. Could this be fixed?
Hi. Three questions.
1. Hide /unhide seem to not work. How can you activate unhide script of something that is not active? Hide works well but cannot unhide a gameobject.
2. Can you make a statemachine like in Buildbox? I had so many games set up with statemachines and they are extremly important.
3. Can you make a load previous scene? Buildbox had a great function where restart would restart the world you where gaming. In unity sending the player to a game over scene cannot restart previous scene as it will will only work for the one scene as you would have to use index. I´d like 1 scene as game over and whenever pushing restart button it will load previous scene.