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BoneManSeth

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A member registered Jun 12, 2019 · View creator page →

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(1 edit)

letter generation is just:
Random.string(1,"aaaaabbbcddeeeeefgghiiiiklllmmnnnooopprrrssstttuuvwxyz");

i removed letters that are very difficult to get words with like Q and J,
and basically did weighted letter selection, this in theory makes some letters more common than others.

i wish i knew how to fix it. my project files got corrupted half way through working on it, and while i did manage to salvage most of the files, some of them remained half broken. it basically tries to call files that exist but the game refuses to read them sometimes and crashes

so basically this is an inconssistent issue and i have no idea how to fix it.

the project files got corrupted half way through working this. and while i did manage to unbreak most things, when it came time to exporting it several game files did not want to export properly, basically it tries to point to resource data that physically exists but isn't exported because godot thinks its corrupt.

at least i think that's what's causing all the crashes. these crashes don't happen in the editor which is fun, they're also incossistent which basically makes it impossible to debug it.

Source code's up: https://github.com/Sethbones/Energy-Clicker-Jam-Build