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botski

23
Posts
1
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A member registered May 27, 2023 · View creator page →

Creator of

Recent community posts

thanks for playing! I’ll have to try out your game later 

I’ll mess around with it. Thanks for the feedback! 

thanks! there will be :) 

lol I ran out of time to make more levels :) I will continue to make more levels after the jam though.

lol all good! I used horizontal input to detect the players movement which applies to both AD and arrows. I meant for the player to just use AD 

Were you using your left hand on AD and your right hand on your mouse and the spacebar? 

thanks for playing! what would you recommend? 

Thank you! I ran out of time to fix that :) 

Thanks for playing! Started yesterday so I didn't have too much time to do anything fancy.

SPOILERS!!!

(Don't read if you haven't played)


It was really fun, and the soundtrack and art were amazing. But when I got to the final boss fight, I think I missed one of the abilities. When you had to deposit your ability into the orange glowing ray, I didn't lose any ability.  After I went to all of the rays of light, I tried to go throught the portal after the cutscene and I couldn't move. I can send a video if that will help

Thanks for the advice! Those are all things I wanted to fix but just ran out of time :)

Cut 1000 peices of grass :) 

I enjoyed your game! The music was peaceful and the gameplay was challenging but fun. It was hard to read the text on the end screen tho

Thanks for playing! The music was one of the last things I did and just ran out of time. 

I really enjoyed this game! I found it very satisfying hitting and exploding the buildings. A few ideas that I have are you could launch a cracked rock that could split into many smaller rocks causing more area damage or a maga blobs that could ignite the TNT barrels but do little damage to the actual building. Awesome Job!

I tought it was a very intresting game idea and really enjoyed the art style and music. I found stacking the packages in the middle was difficult because you couldn't always tell if there was an open spot or not. You could add an option for a top camera view. Great Job!

Fun game! One bug was that you can't unpause from the pause screen. It was just stuck when I tried pressing P

Thank you for the feedback! I ran out of time to teach the player the dashing mechanic but plan to add on more. 

You could also give the option of downloading the file if someone wants to play without the game crashing bc of Godot's HTML export fault or WebGL.

lol the game crashed at wave 3 . Fun game otherwise!

Got to level 21!! Very fun and polished. Good job! :

Solid game man! A few things I would change is to make the text a little easier to read. It was a little difficult reading (Press space to play) bc the letters were too colse together. I also didn't even notice the controls in the title screen. I would make them a brighter color like white so they stand out more. Having a volume setting would be nice too! It was pretty loud when I started it up. Otherwise, Good job :)

It was a fun game, but I would add a crosshair on the bow because it is hard to know where you are aiming. It would also be cool if you had like pillars or obstacles that you could fight around or climb on top of.