You were right. Thanks a lot!
Boyoz
Creator of
Recent community posts
Thank you! The main way to destroy the walls is by using the explosive barrels. About the enemy health, we were mostly writing code and not testing the game enough and you are absolutely right about it, lesson learnt, we will make other people play the game before the jam deadline next time to make sure the difficulty is fine tuned. Thanks for the great feedback.
Bana göre biraz fazla şiddet içerikliydi ancak oyun çok güzel olmuş. Sayfanızdaki WebGL benim tarayıcılarımda çalışmadı eğer Unity kullandıysanız ve kimsenin tarayıcılarında çalışmıyor ise WebGL olarak build etmeden önce build tuşunun solundaki player settings'ten compression yazan seçeneği disable edip build alırsanız çalışır duruma gelecektir.
"clip through the floor and die for no reason" I think the reason you think this hapens is I put a 0.5 seconds delay on restarting the level after death(for absolutely no reason lol) but cinemachine camera keeps following the target dot for the next 0.5 seconds. That combined with the huge spike colliders may have given you that feeling. This was our fist game jam so we are not really experienced but will definitely keep working on this concept since we liked it very much. Thanks for the constructive(but a bit harsh) review!