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Brentem

3
Posts
1
Topics
A member registered May 09, 2022

Recent community posts

(2 edits)

Introduction

We (CraftLord and I) noticed that the forum has gotten inactive. So to make it more active, we thought it would be a good idea to post an update of our game. Maybe this will inspire others to do the same.

Project description

RTS-Lord (temporary name) is going to be a retro RTS. Some examples of retro RTS are: Warcraft 1, Warcraft 2 and Starcraft. Our current goals for the project is to make it possible to select, create units and build structures.

Tech used

    Features

    It is possible to select 2 units and make them move to a certain location. The map is generated via a png image, it creates a 32x32 tile based on the pixels of the image. There is also a basic version of a mini map.

    Problems

    We wanted to create a grid system to base the movement of units on. This didn't work, because the grid system we used broke our game.

    Future planning

    We plan to implement a grid system that works. If the grid is implemented, we want to use the A* Algorithm for pathfinding. We also want to expand the functionalities of the mini map.

    Video

    Does that mean we are free to choose our own theme?

    The son would be me ;)