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Brian Cabrera

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A member registered Jan 03, 2021 · View creator page →

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Much appreciated!
We are currently working on a big update right now and hope to get it posted before the end of the jam.


Will keep you posted!

Hard agree on this and something I foresaw happening.

The stairs are cool in a cinematic level but our implementation of it was simply not fun.

We messed up there but plan on fixing it on our revamp.


Now imagine testing those stairs originally over and over haha.

The plan is to tune the speed and sensitivity a lot lower than it is now. Slower combat, less enemies but more dense with a revamped map so we can also fine tune the combat and make it more impactful with floating damage numbers for example.

Thank you!
Yeah myself and a few others are planning on a complete overhaul on both the level but mainly those staircases.

In regards to enemy amount we are tuning the enemies so each one is more of a threat but balancing this by drastically removing the amount of enemies.

The feedback is much appreciated - I was thinking we could realistically add floating damage numbers to add some more pop towards the player.

Overall we look forward to revamping the map most of all and refining the combat a bit more.

The lunge attack is fersure super fun!
Yeah right after the stairs and bridge its the end!