Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Bribot

13
Posts
3
Followers
3
Following
A member registered Dec 26, 2015 · View creator page →

Creator of

Recent community posts

(1 edit)

Nice concept! The slime is pretty cute and the puzzles are challenging, although the jump seems a little floaty imho.

Thank you for your kind comments  :)

Really cute and simple game. it's weird you can move with wasd but can't jump though. Sometimes it gets stuck when the timer is 0 but the next guy doesn't appears 

Simple and fun, I love the vaporwave aesthetic!

Maybe make it slower at the beginning or at least fewer obstacles since it's kinda hard to get used to the mechanics straight away, otherwise, excellent game :)

Very interesting concept, the flying feels great, but maybe direction should be controlled only by mouse as other people say.

The wind graphics are a little too intrusive you can't see much when it's activated tho.

Really cute game I love the sprites and the glowing effect on the dog, the mechanics need a little more work though, sometimes it seems to teleport randomly.

I love weird games like this, the whole concept is great and the art fits well with the music. Maybe you can use objectives instead of achievements.

Nice portal reference btw. 

So the beast was a chill dude after all, nice! The bubble wand and trumpet were really creative weapons, I love the "Jazz, blues, other stuff" line.

Maybe you could use a health bar instead of numbers, it was kinda hard to check my health at a glance in the middle of combat.

Very interesting concept, but the sensibility was really high for me and I couldn't turn off the torch for some reason. I love the environment :) 

The level graphics were made by Laudyne and I love them all, specially the rock ones.

I guess we could put the skip inside the pause menu, it was originally a way to test the levels quickly and never changed it :)

Thank you, we had some ideas for audio manipulation but could implement due time constrains.

This must be one of my favorite games from this Jam!

Pretty funny dialog and very interesting mechanics, maybe you could tweak a little the necessities system since it doesn't impact the game play too much. 

Really interesting concept I love the voice acting.