Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Brooklet Games

35
Posts
4
Topics
564
Followers
50
Following
A member registered Jul 03, 2020 · View creator page →

Creator of

Recent community posts

Oh goodness! I’m so sorry this slipped my mind. 

Yes Backer Kit will be available sometime this summer! 

Yes! I expect to have Beetle Knight in my shop and I'm looking into wider distribution later this year!

Wow! Thank you for the kind words. I’m glad you like it 

haha it’s no problem 

It will have replayability! Yes! That is the intention.


Regarding solo tools, these may be of interest to you

No this is a standalone role playing game. The solo rules are still under development but if you’re like me, you already have a pile of solo tools that you could probably use. 

WOO! Thank you! Going to print this now :) 

If its not too much of a bother, I would really love a color version of the foldbook. Perhaps without the tan background to save on ink. 

yaaay! I’ll keep an eye out for it so I can attempt a home print. 

That would be amazing and I would definitely appreciate that! You should be aware that the text is still being updated. It may take a month or two to solidify the text. 

Hello! Do you have plans for a low-ink version? White instead of black?

(1 edit)

I want to encourage folks to create awesome things for Beetle Knight, publish them, and maybe even make some money off of those publications. For this reason, I'm officially opening up a Third Party License to allow you to publish your own Beetle Knight works.

  1. You are allowed to make free or commercial works that mention compatibility with Beetle Knight without the express permission of Brooklet Games or Jim Hall.
  2. You may use the mechanics and rules from Beetle Knight in free or commercial works. 
  3. You may use text from Beetle Knight so long as you attribute the text to Jim Hall of Brooklet Games. If you remix, transform, or build upon the material, you must distribute your contributions under the CC BY-SA 4.0 license.
  4. You may use the text "Compatible with Beetle Knight" or "Powered by the Contests System" to indicate compatibility.

Go forth and create!

This is my first time making a public Discord server so let me know how I can make the experience better for folks, please!

Daria actually already wrote an additional 10 more since we last spoke 😅

They need testing and review still, of course 

Subject to change but take a look https://docs.google.com/document/d/1GLH0oDVutWUzus_RH6UgC0c8-9ZzRm_GIZUE85s02Rs/edit

There are 4 more written by Daria James LeFevre which are being edited now. So a total of 10!

I think we're on the same page regarding consumables! Yess!

Also, I added the following to the special items text "You are encouraged to consider creative ways to use Special Items and their characteristics. The Arbiter may allow you to Promote a roll as a result."

Oooo tell me more about how you imagine Special Items to be used (outside of the mechanical benefits already listed). Are you thinking of creative uses that players figure out?

(1 edit)

Hello! I love to hear when folks are making characters!

In short, there will be. The Arbiter Guidance section will include just this sort of advice. I am currently thinking about consumables that permanently change a Knight. What do you think?

(1 edit)

These are great questions! Thank you!

I have generally run combat on a grid, but not always. I use words like adjacent, near, far, and very far when I’m not on a grid. I will be sure to include that in the Arbiters principles that we’re working on (I added it to my notes). For speed what I do if, say, someone is slightly slower, I’ll say “you don’t quite reach your destination because your speed is lower”. 

All this being said, I feel like the combat can be improvised on the grid without any issues. There’s no need to worry too much about a perfectly balanced encounter. 

Hope this helps!

Just uploaded a new version with those changes and the character sheet. 

Thanks again for the comments! You rock!!

Jim

Thanks again! I’ll get these into the next version of the PDF! 

Hi Logan! Thanks so much! 

It’s an original system, if you can say rolling dice to see who get the highest number is original. Also after I wrote it I found that Diogo’s Lost In The Fantasy World uses a similar versus roll system just with d6s which allows you to add +1 after rolling ties. It’s a nifty pamphlet game: https://diogo-old-skull.itch.io/lost-in-the-fantasy-world/download/cJS3D6bAs4ebvFsdsjeM5jEXRT6E1OApY1K_Fx4X

Thank you for pointing this out!!! Spirit is an old magic system that was in the original version of the game. It’s gone through several iterations but I forgot to remove it from the Advancement and Resting. I’ll include that change in the next version!

I’m working on the character sheet right now! I hope to have it done in the next few days. 


I would love to hear any typos you find!

Sincerely,

Jim

Here is a good place for any other sorts of comments you might have!

Online, it was asked if there will be any adventures included. Yes! The Kickstarter will include a sample adventure plus enough world building goodies to keep you busy for ages. 

Have a question about the game or the Kickstarter? Post it here!

Hello all! Please leave any feedback under this topic! I would love to hear it!

This is the correct answer! 

So glad you’re interested in running it! You can buy copies at BrookletGames.com :)

I hope you enjoy it! We really like doing this at the table. Plus you get a cool map out of it!

She's so great! This image is from her Patreon - https://www.patreon.com/evlynmoreau

So glad you enjoyed it! I hope to do more books in this style.

Hello! Yes you retain ownership of your artwork and license it to us to use for the coloring book. 

All topics are welcome! I expect we’ll see mostly fantasy, some sci fi, and some other stuff. No NSFW.

Your stats are at the top of the encounter table