Thanks! There's still a lot to do until publishing.
Broken Time Machine Games
Creator of
Recent community posts
Hi!
I successfully submitted my game to the CoronaDefold Jam: Wizards of the Academy.
I've been planning this game for about a year and made it in about 1.5
months. But there's still a lot to do!
Here's a small introduction from my itch.io page:
The world is in danger! There are hordes of goblins, skeletons, trolls and whatnots on the roads everywhere! The Academy finally decided to stop this: it's time to wipe out the evil for good.
The wizards (you) are learning new spells as they roam the world. After spending decades on the Academy, they can finally show what they are capable of.
This is an action-packed memory game. You have to remember dozens of spells and recall the right one in a flash.
Let me know your thoughts about the game!
If you're testing your game on a device with average capabilities and it's smooth, then you'll be fine, yes. :)
Corona is the only engine I currently use. I tried a few other engines before, but since I consider myself a beginner game developer I stick to simple games. You know, the K.I.S.S. rule. Defold looks promising, but I found Corona first, and it was perfect for a simple game like WOTA. You can iterate really fast on ideas in Corona, and it's easy to learn. At first I was missing a graphical editor like Defold or Unity has, but it wasn't really a problem for this project.
This is a good game. It seems there's a lot of work put into this. The grouping of heroes wasn't clear for me either. An other little thing to consider: the attack of the enemies is too fast for me, I couldn't see, which enemy attacked which character. I guess the graphics is still temp for the jam, but it's a bit mixed.
Apart from these things, this seems to be a fun game!
I tried the game, but unfortunately I have an old and lame tablet, which couldn't handle it well (Prestigio Multipad 7.0). But apart from that, the game looks good. Maybe if there would be some story line, or some misterious animals on the planet, it would be even more interesting. Something to make the world alive. But this is just an idea, a very still planet works well too.
Thanks, but it wasn't anything special. I already tried to figure out the basic mechanics in other engines before starting in Corona. And I found a very basic endless runner template for my project.
So I made the game for the jam, but haven't started it from zero. I also had clear plans for the game.
Hi!
I successfully submitted my game: Wizards of the Academy. I've been planning this game for about a year and made it in about 1.5 months. It's a great feeling finishing a game for this jam, so thanks everyone!
Good luck for those of you who are still working hard finishing your game. Almost two weeks is a lot of time, so keep up the good work!
Here's a small introduction from my itch.io page:
The world is in danger! There are hordes of goblins, skeletons, trolls and whatnots on the roads everywhere! The Academy finally decided to stop this: it's time to wipe out the evil for good.
The wizards (you) are learning new spells as they roam the world. After spending decades on the Academy, they can finally show what they are capable of.
This is an action-packed memory game. You have to remember dozens of spells and recall the right one in a flash.
Let me know your thoughts about the game!