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buck tower

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A member registered May 25, 2021 · View creator page →

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Absolutely. If only I had more time. Which really means, if I hadn't spent so long trying to figure out Unity UI lol

Ooooo yes. I would have added more insight but I was worried I didn't have enough time after programming the randomness generation. But putting a cap on the days would have been an easy and quick way to add some actual difficulty!

For sure! I really need to learn Unity's UI system better

Thanks :D

Ah thanks! Enjoyed your video :D

Good audio and I really like the fact that you have the option to continue in the same place (with funny UI text) after losing.

Super cute audio and very original gameplay!

I love the clouds and player visuals. I did have an issue once where the black box I think spawned into me? But the visuals and I loved the particles of sprinting when I did so!

I wasn't quite clear on the instructions, but I saw the comment that said I needed to throw rocks in the windows. I do like the break from time pressure that I feel like a lot of these games have to where it's a bit more dream-like! Nice first-time entry!

Very enjoyable. Especially impressed by the nice glow lighting!

Very nice! Definitely dreamlike. I did find it a bit too hard though. A nice way to counteract its difficulty (and increase player joy) could be to allow a dismembered head to pass the level if it rolls into the exit anyways.

Indeed lol. Yeah I think it'd be a lot more fun if it was mobile with the gyro tilt instead of keys on a desktop!

I've found that so many times. When I was working on an Oculus DK2 (the last time I tried Unity / gamedev) everyone was nauseous too. Sometimes I wish I be a bit more prone to that to get more of an idea for how it could effect others 

Ah yeah I ran out of time. Next time though!

It'd be fun to have no cap on acceleration!

I loved the graphics! It's very nice you stuck to the same palette. I wasn't quite able to figure out if the front wheels also accelerated/AWD? Or is it just 2WD?

Great villain bot chooser!

Great villain AI!

The car spawning is a bit off sometimes, but the siren makes up for it and ensures that it's endlessly playable. Nice thought there!

The glow is so pretty

It took me a minute to find out how to locate the key since it's a bit faded, but I the jump scare made me laugh and was pretty great!