thank you! Also, that's hilarious, I totally forgot to put the key bindings in cause I was rushing to get to school
Butterworksjr
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I tried to fix the phantom collisions but I couldn't, that's why I added the warning at the beginning. As far as the dice falling, OpenGL is a graphics library, not a physics engine (I used Box2D for that). I couldn't figure out how to make it fall faster so that's the best I could get (trust me, it got annoying fast when I was testing it). Anyways, thank you for playing!
This felt like a full game, not a game jam game at all. This was amazing and fit the theme so well. I had a lot of fun and the controls felt really natural. One thing I would recommend is being able to throw your sword at the bullets. Other than that, it was an amazing game, and I really loved the art style!