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A jam submission

Redacted TimeframeView game page

Submitted by Butterworksjr — 58 minutes, 9 seconds before the deadline
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Redacted Timeframe's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#6442.8513.556
Theme#6852.8513.556
Innovation#8062.5843.222
Fun#8652.5843.222
Overall#8702.6283.278
Game Design#9062.5843.222
Graphics#10742.3162.889

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
The player's main ability is bringing platforms in and out of reality

Did you write all the code and made all the assets from scratch?
Yes, except for the font which is credited for in the game

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Comments

Submitted(+1)

RATED!, short and sweet, the character is fast for my taste, but the audio wise is good for me, nice job on that part, all in all, a very good effort for this jam!

will you help me rate mine too? I'd really appreciate it if you do, Thanks! :)
https://itch.io/jam/brackeys-7/rate/1415313

Developer

Thanks for playing and rating, it means a lot. For sure I'll play your game!

Submitted(+1)

Hey, I just played your game and I really loved it! I have no feedbacks the game looks stunning and perfect to me. Good luck with the jam and please be sure to rate my game.

Developer

Thank you so much for playing it. I'll make sure to check yours out too!

Submitted(+1)

Really great game! I love it, I can see you put a lot of work into it!

I just rated your game, maybe you can do the same on mine ^_^

Developer

Thanks for playing and rating it, I'll make sure to check yours out too!

Submitted(+1)

Nice short platforming game,

the player felt a bit too fast, but I guess that's part of the design.

The music was really nice!

The platform's trigger area feels a bit too small, it's really hard to hit it correctly.

Oh, also the “Quit” button doesn't work -_-

Developer(+1)

Yeah, I was debating whether or not to have it that fast. I should have made the area of effect for the E ability bigger. Thanks for playing the game!


Also, the quit button only works if you don't play the game for som reason 🙄

Submitted

Very short and sweet little game, nice music, simplistic art. Very juicy particle effects. Controlls feels pretty satisfying as well.

Developer

Thanks, it took me a whole day just to get that simple 2d character controller lol. Thanks for playing!

Submitted(+1)

Game was fun! Music and sound was well done. UI was also really well done. Enjoyed every second. Only thing I have to say is the platforms, when spawned in, would sometimes fight against the player since the player could be left in the air when going downwards, preventing you to jump. Other than that, everything was great!

Developer

Yeah, I definitely agree, I thought of that as I played too. I didn't have enough time to get that in though. Thanks for playing the game!

Submitted (1 edit) (+1)

Ah, I saw your updates on Discord! Nice seeing your game finished, pretty nice! Rated :)

Developer

Thanks so much, I procrastinated until Saturday night and hearing that makes it worth it!

Submitted(+1)

well thats a pretty nice game. I really like the audio track and sfx. Game had a nice difficulty curve and a good length. Just some suggestions for improvement: different colors to tell the platforms apart, keyboard layout could be optimised (was a bit awkward to press E in midair while holding D) maybe put jump on W and the ability on space.
Well done!

Developer(+1)

Thanks for the suggestions, I would definitely add that if I was going to work on the game some more. The music and sfx were amazing, a guy named Graham Sanders made them. You should check out his page, I linked it in the page for the game

(+1)

The art was nice, it was easy to tell what everything was. How everything worked was explained very well, and i was able to understand what to do very quickly. Some suggestions i would make would have different colored platforms, especially for platforms like the ones that have special properties. I would also suggest making it so the jump button was also w, I found myself pressing that instead of the actual jump button (spacebar), and as a result falling and dying. Overall, I think it was a good game that can be made even better with more time.