The only thing I would add is that I think the player should have the same explosion effect that enemy ships get when being destroyed. Other than that, this was a really well-design game with good polish, great job.
CACoronado
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A member registered May 07, 2022
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The game reminds me of an apple game assignment that I had to do in Design 1, but I like the addition of the cats trying to take away lives as oppose to missing apples. If I had to nitpick some tiny things, I think the player movement speed can be a little faster and the apple drops can be a little slower. Other than that, great job with Apple Catch.