This is basically what I did with Ragnarok Survivors: if there is no Linux version, I make it myself. :)
blue_crayfish
Recent community posts
I tried the game on several devices. On desktop it works well with a keyboard, on Android it works well with a bluetooth controller, but on Android TV it does not respond to the same controller (it works in the smartbox menus, but not in the game). Maybe it's because several bluetooth devices are connected (it responds to the remote control, for example)? Couldn't there be a screen at the beginning of the game saying "press a button on the controller you want to use" (I've seen such a solution in other games), I don't think it's that difficult to program this (although I don't know Godot in depth).
Otherwise the game is great, 5/5. :)
My first feedback is that I had to hack first to be able to run it on Linux. :D
Here it is, maybe it's useful for someone: https://drive.google.com/file/d/12n_HL2jUFeNIaBRFt26KKi4pmWvXq5M0/view?usp=shari...
In binary form: https://drive.google.com/file/d/1GtS0vvZ_jDRWZa025ZMi4v9jUk2PrCFr/view?usp=shari...
As I have experienced, the game only runs with the Java 8 version. There are two possible solutions:
- In the source code it is possible to switch (with some modifications) to LWJGL version 3 (https://github.com/libgdx/libgdx/wiki/Starter-classes-and-configuration).
- The jar file can also be run with your own jre (I did that too), plus the whole fun can be packaged into a single executable binary that will work like a simple native application.
Warp: https://github.com/dgiagio/warp
Packr: https://github.com/libgdx/packr
I wrote all this only because I hope that as many people as possible can run this game without any problems. :)