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Camden M. Webb

12
Posts
A member registered Jun 12, 2021 · View creator page →

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I love the variation in mood in these! I'm also a really big sucker for extramusical effects within the music, like how in "Rogue Bits" you have two melodies speaking back and forth to each other while the revelation of "there are two computers with two opposite views" is shown. It's fun to listen to!

I LOVE this! From the Russian speaking to the distortion, you're skilled in creating not just an atmosphere but an entire setting in your soundtrack. I'm not a huge fan of music with long drones, so I was hesitant going into it but you proved me dead wrong. Great work!

Amazing! It reminds me a lot of the things I really love from the Human Fall Flat soundtrack: the epic, brass-filled orchestration and delicate piano. I'm also really digging the held violin note at the end!

From my limited exposure to it (I've never played it and have only heard small bits here and there), this reminds me a lot of the Earthbound soundtrack with the textures and overall composition. Enemy Ship made me smile because it reminds me a lot of the old school Pokemon games' battle tags that I grew up :) Also, Full Throttle is amazing! It gets me pumped listening to it

Overall, great work! I would love to play a game with this soundtrack to it!

I like the attention to detail and the background bird chirp sounds--it gives it a very out-in-the-open and naked experience. 

These are some really fun textures! I also like the rhythmic variation you have between tracks. Like DanQ said, I like the use of acoustic instruments instead of an overload of all synths. I also like your description and creativity in the different sections of the game, specifically "multiply." I don't think I'd have ever thought of a Tetris-like game and natural selection being used as a bridge but I think it'd work! Great job!

Oops is really fun to listen to! It's bouncy and chill. I also really like the sound you used for both of the melodies, I'm not sure why but it's also just a fun texture to listen to. 

I definitely get the loneliness, but it could have been stronger if the notes were farther apart and the echo effect was stronger. Also, there isn't much describing any kind of game or playstyle, just an ambient image/scene. 

These are some serious JRPG vibes and I am here for it! I'm definitely loving the Final Fantasy and Octopath Traveler sounds in here, it's great. Some of my favorite tracks were The Journey Begins and Our Town (I love a good guitar and banjo 6/8 sound). Dark Forest too, with that galant/baroque waltz sound. I wish the sheet music folder were as organized as the mp3 folder, though! The Mp3's are organized and ordered and the sheet music, with that many pieces, is not fun to hastily search through and find a similar name (sometimes the names don't perfectly match). That's an organization thing, it's nothing musical. 

The only musical constructive criticism I have to offer is this: make sure not to copy+paste your melodies, at the very least. Harmonies you can sometimes get away with, but melodies you cannot. You need to at least change the second half of a melody the second time you repeat it to keep it interesting. Overall, amazing work! 

I love how you convey tone! You definitely get that feeling of melancholic search and hope throughout. I also really love how empty it feels at first, evolving into something fuller as the piece goes on.

I'm really impressed by your ability to make ambient music in a notation program! I've tried doing it in Musescore myself and I can't write ambient music without a DAW for whatever reason. There's also some really nice attention to detail, like rhythmic triplets or the pitch changes on the timpani. Great work!