I love the variation in mood in these! I'm also a really big sucker for extramusical effects within the music, like how in "Rogue Bits" you have two melodies speaking back and forth to each other while the revelation of "there are two computers with two opposite views" is shown. It's fun to listen to!
Camden M. Webb
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From my limited exposure to it (I've never played it and have only heard small bits here and there), this reminds me a lot of the Earthbound soundtrack with the textures and overall composition. Enemy Ship made me smile because it reminds me a lot of the old school Pokemon games' battle tags that I grew up :) Also, Full Throttle is amazing! It gets me pumped listening to it
Overall, great work! I would love to play a game with this soundtrack to it!
These are some really fun textures! I also like the rhythmic variation you have between tracks. Like DanQ said, I like the use of acoustic instruments instead of an overload of all synths. I also like your description and creativity in the different sections of the game, specifically "multiply." I don't think I'd have ever thought of a Tetris-like game and natural selection being used as a bridge but I think it'd work! Great job!
These are some serious JRPG vibes and I am here for it! I'm definitely loving the Final Fantasy and Octopath Traveler sounds in here, it's great. Some of my favorite tracks were The Journey Begins and Our Town (I love a good guitar and banjo 6/8 sound). Dark Forest too, with that galant/baroque waltz sound. I wish the sheet music folder were as organized as the mp3 folder, though! The Mp3's are organized and ordered and the sheet music, with that many pieces, is not fun to hastily search through and find a similar name (sometimes the names don't perfectly match). That's an organization thing, it's nothing musical.
The only musical constructive criticism I have to offer is this: make sure not to copy+paste your melodies, at the very least. Harmonies you can sometimes get away with, but melodies you cannot. You need to at least change the second half of a melody the second time you repeat it to keep it interesting. Overall, amazing work!
I'm really impressed by your ability to make ambient music in a notation program! I've tried doing it in Musescore myself and I can't write ambient music without a DAW for whatever reason. There's also some really nice attention to detail, like rhythmic triplets or the pitch changes on the timpani. Great work!