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CaptainJokaero

4
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1
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A member registered Jan 11, 2024 · View creator page →

Creator of

Recent community posts

Thank you for playing. Your feedback on the health bar is something that we intended along with an animation and a bit more flair to go with the tele-dash to justify the delay but that was cut due to time constraints and a slight delay in starting on the Jam itself, we didn't really hit the ground running until two days in so it rather heavily limited our ability to implement everything and staying within scope of a Jam timeframe.

Thank you for the feedback. Discovering the issues with HTML Exports in Godot that we did not account for are what lead to the lag spikes and the wonky collision was something we didn't have time to solve due to a delayed start and bottlenecks during the Jam so we just did what we could in the time allotted.

Thanks for the feedback. We learned a few lessons about HTML and particle emitters among other things that were issue we couldn't fully solve down to the wire, so we submitted what we had.

NES Jam community · Created a new topic Clarifications

I know it is still two months out but is there more that will be posted to the Jam Page? Two things stick out as not currently posted but feel as the standouts:
1. Is there/will there be a discord for the Jam?
2. Is there a limit on team size?