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A jam submission

Trouble in Telemancy TowerView game page

Submitted by CaptainJokaero — 7 hours, 44 minutes before the deadline
Rated by 5 people so far
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Trouble in Telemancy Tower's itch.io page

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Godot Version
4.3

Wildcards Used
Did you Know?, Warp Speed, Wing it

Game Description
You are a Tele-Blade a Battle Telemancer who is looking for the missing Grand Telemancer last seeen in his own tower.

How does your game tie into the theme?
You are working your way up through the floors of Grand Telemancer Archibald's Tower.

Source(s)
N/A

Discord Username(s)
Jokaero, Aeonvt, Holidaykiller

Participation Level (GWJ Only)
0

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Comments

Submitted

fun concept and i love the idea of teledashing through enemies, did encounter a fair bit of lag when using the teledash ability but overall a pretty cool and unique entry.  great work!

Submitted

I thought this was a cool take on the Roguelite genre. You fight through floors of enemies and unlock abilities but there's the extra element of using the teleporters and navigating pitfalls to keep things fresh.

Unfortunately, there was a large delay/lag spike whenever I used to teledash ability which meant that enemies were usually always able to get a free hit in before they died. The collision was also a little tricky at times and it was easy to get struck on corners.

But other than that, I really enjoyed this conceptually, and the collected notes were a great addition that provided more incentive to keep playing after each death.

Submitted (1 edit)

I think instant teleportation and enemy health bars would be a welcome addition, but I liked the game nonetheless. Good job :)