Hey there !
I tried your game,, nice concept and use of the theme :) I even can see you too had fun using the Kitbash city ^^
The gameplay is well explained, and pretty simple, I undeerstood pretty quickly the interest of using the underworld. The movements of the robot are maybe a littlee too slow, with the ennemies far away (but I understood that we can move faster using the Unndnerworld, which was maybe the intention), and the jump is maybe to short, so I didn't find a useful way to use it (Maybe jumping higher and slower like with a low gravity could have beenn great, just like the dodge movement).
Congratulations for completing this challenge then ! :)
Captain Tyx
Creator of
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Het there !
Nice game ! I even managed to finish the "Tricky Gravity" one (on 1:08)
I like it, its pretty addictive and challenging, the LD is well done and the audio fit well. Too bad that if I stay too long on a level, the music seems to ennd the track and don't play again
Good job ! I hope you will know some sucess with it :)
Hello there !
I like your use of the of the Kitbash city with all these glow effect, it really remind me of a futuristic tokyo, and the ambiant with the rain fit really good as well :)
I managed to defeat the ennemy once, but If I can give you an advice, I think the gameplay could be a little more fluid, like adding feedback, more cancel move ect.. Here, if I give more than 3 hits, the ennemy can immediately hit me again, with a better system of priority it could have been really great !
Great job for finishing your Game Jam project then ! :)