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A member registered Dec 15, 2015 · View creator page →

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This is definitely an interesting middle ground. Slightly more than bevy_ecs + godot_rust, but still definitely using godot as the "engine" and bevy as the game logic layer. I'm going to disqualify it from winning, but I'll leave it "in" the jam rather than delisting it. This is a cool project and y'all did a great job!

Haha double speed can be deadly. Very powerful

in some situations though.